/*
 * Copyright (C) 2016+     AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
 * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
 */

/*
 * Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players.
 * Ordered alphabetically using scriptname.
 * Scriptnames of files in this file should be prefixed with "spell_dru_".
 */

#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Containers.h"
#include "GridNotifiers.h"

enum DruidSpells
{
    // Ours
    SPELL_DRUID_GLYPH_OF_WILD_GROWTH        = 62970,
    SPELL_DRUID_NURTURING_INSTINCT_R1       = 47179,
    SPELL_DRUID_NURTURING_INSTINCT_R2       = 47180,
    SPELL_DRUID_FERAL_SWIFTNESS_R1          = 17002,
    SPELL_DRUID_FERAL_SWIFTNESS_R2          = 24866,
    SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_1   = 24867,
    SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_2   = 24864,
    SPELL_DRUID_BARKSKIN                    = 22812,
    SPELL_DRUID_GLYPH_OF_BARKSKIN           = 63057,
    SPELL_DRUID_GLYPH_OF_BARKSKIN_TRIGGER   = 63058,


    // Theirs
    SPELL_DRUID_ENRAGE_MOD_DAMAGE           = 51185,
    SPELL_DRUID_GLYPH_OF_TYPHOON            = 62135,
    SPELL_DRUID_IDOL_OF_FERAL_SHADOWS       = 34241,
    SPELL_DRUID_IDOL_OF_WORSHIP             = 60774,
    SPELL_DRUID_INCREASED_MOONFIRE_DURATION = 38414,
    SPELL_DRUID_KING_OF_THE_JUNGLE          = 48492,
    SPELL_DRUID_LIFEBLOOM_ENERGIZE          = 64372,
    SPELL_DRUID_LIFEBLOOM_FINAL_HEAL        = 33778,
    SPELL_DRUID_LIVING_SEED_HEAL            = 48503,
    SPELL_DRUID_LIVING_SEED_PROC            = 48504,
    SPELL_DRUID_NATURES_SPLENDOR            = 57865,
    SPELL_DRUID_SURVIVAL_INSTINCTS          = 50322,
    SPELL_DRUID_SAVAGE_ROAR                 = 62071,
    SPELL_DRUID_TIGER_S_FURY_ENERGIZE       = 51178,
    SPELL_DRUID_ITEM_T8_BALANCE_RELIC       = 64950,
};

// Ours
class spell_dru_t10_balance_4p_bonus : public SpellScriptLoader
{
    public:
        spell_dru_t10_balance_4p_bonus() : SpellScriptLoader("spell_dru_t10_balance_4p_bonus") { }

        class spell_dru_t10_balance_4p_bonus_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_t10_balance_4p_bonus_AuraScript);

            bool CheckProc(ProcEventInfo& eventInfo)
            {
                return eventInfo.GetActor() && eventInfo.GetProcTarget();
            }

            void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
            {
                PreventDefaultAction();

                uint32 triggered_spell_id = 71023;
                SpellInfo const* triggeredSpell = sSpellMgr->GetSpellInfo(triggered_spell_id);

                int32 amount = CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()) / triggeredSpell->GetMaxTicks();
                eventInfo.GetProcTarget()->CastDelayedSpellWithPeriodicAmount(GetTarget(), triggered_spell_id, SPELL_AURA_PERIODIC_DAMAGE, amount, EFFECT_0);

                //GetTarget()->CastCustomSpell(triggered_spell_id, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
            }

            void Register()
            {
                DoCheckProc += AuraCheckProcFn(spell_dru_t10_balance_4p_bonus_AuraScript::CheckProc);
                OnEffectProc += AuraEffectProcFn(spell_dru_t10_balance_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_t10_balance_4p_bonus_AuraScript();
        }
};

class spell_dru_nurturing_instinct : public SpellScriptLoader
{
    public:
        spell_dru_nurturing_instinct() : SpellScriptLoader("spell_dru_nurturing_instinct") { }

        class spell_dru_nurturing_instinct_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_nurturing_instinct_AuraScript);

            void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
            {
                if (Player* player = GetTarget()->ToPlayer())
                    player->addSpell(GetSpellInfo()->GetRank() == 1 ? SPELL_DRUID_NURTURING_INSTINCT_R1 : SPELL_DRUID_NURTURING_INSTINCT_R2, SPEC_MASK_ALL, false, true);
            }

            void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
            {
                if (Player* player = GetTarget()->ToPlayer())
                    player->removeSpell(GetSpellInfo()->GetRank() == 1 ? SPELL_DRUID_NURTURING_INSTINCT_R1 : SPELL_DRUID_NURTURING_INSTINCT_R2, SPEC_MASK_ALL, true);
            }

            void Register()
            {
                AfterEffectApply += AuraEffectApplyFn(spell_dru_nurturing_instinct_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT, AURA_EFFECT_HANDLE_REAL);
                AfterEffectRemove += AuraEffectRemoveFn(spell_dru_nurturing_instinct_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT, AURA_EFFECT_HANDLE_REAL);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_nurturing_instinct_AuraScript();
        }
};

class spell_dru_feral_swiftness : public SpellScriptLoader
{
    public:
        spell_dru_feral_swiftness() : SpellScriptLoader("spell_dru_feral_swiftness") { }

        class spell_dru_feral_swiftness_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_feral_swiftness_AuraScript);

            void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
            {
                if (Player* player = GetTarget()->ToPlayer())
                    if (uint8 rank = player->HasTalent(SPELL_DRUID_FERAL_SWIFTNESS_R1, player->GetActiveSpec()) ? 1 : (player->HasTalent(SPELL_DRUID_FERAL_SWIFTNESS_R2, player->GetActiveSpec()) ? 2 : 0))
                        player->CastSpell(player, rank == 1 ? SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_1 : SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_2, true, NULL, aurEff, GetCasterGUID());
            }

            void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
            {
                GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_1);
                GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_FERAL_SWIFTNESS_PASSIVE_2);
            }

            void Register()
            {
                AfterEffectApply += AuraEffectApplyFn(spell_dru_feral_swiftness_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
                AfterEffectRemove += AuraEffectRemoveFn(spell_dru_feral_swiftness_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_feral_swiftness_AuraScript();
        }
};

class spell_dru_omen_of_clarity : public SpellScriptLoader
{
    public:
        spell_dru_omen_of_clarity() : SpellScriptLoader("spell_dru_omen_of_clarity") { }

        class spell_dru_omen_of_clarity_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_omen_of_clarity_AuraScript);

            bool CheckProc(ProcEventInfo& eventInfo)
            {
                const SpellInfo* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo();
                if (!spellInfo)
                    return true;

                // xinef: no mana cost
                if (spellInfo->ManaCost == 0 && spellInfo->ManaCostPercentage == 0)
                    return false;

                // xinef: SPELL_ATTR0_CU_NO_INITIAL_THREAT and SPELL_ATTR0_CU_DIRECT_DAMAGE contains spells capable of healing and damaging + some others, but this is taken care of above
                return spellInfo->HasAttribute(SpellCustomAttributes(SPELL_ATTR0_CU_DIRECT_DAMAGE|SPELL_ATTR0_CU_NO_INITIAL_THREAT));
            }

            void Register()
            {
                DoCheckProc += AuraCheckProcFn(spell_dru_omen_of_clarity_AuraScript::CheckProc);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_omen_of_clarity_AuraScript();
        }
};

class spell_dru_brambles_treant : public SpellScriptLoader
{
    public:
        spell_dru_brambles_treant() : SpellScriptLoader("spell_dru_brambles_treant") { }

        class spell_dru_brambles_treant_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_brambles_treant_AuraScript);

            bool CheckProc(ProcEventInfo& eventInfo)
            {
                if (Player* player = GetUnitOwner()->GetSpellModOwner())
                {
                    int32 amount = 0;
                    if (player->HasAura(SPELL_DRUID_BARKSKIN, player->GetGUID()))
                        player->ApplySpellMod(SPELL_DRUID_BARKSKIN, SPELLMOD_CHANCE_OF_SUCCESS, amount);

                    return roll_chance_i(amount);
                }

                return false;
            }

            void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
            {
                // xinef: chance of success stores proper amount of damage increase
                // xinef: little hack because GetSpellModOwner will return NULL pointer at this point (early summoning stage)
                if (GetUnitOwner()->IsSummon())
                    if (Unit* owner = GetUnitOwner()->ToTempSummon()->GetSummoner())
                        if (Player* player = owner->GetSpellModOwner())
                            player->ApplySpellMod(SPELL_DRUID_BARKSKIN, SPELLMOD_CHANCE_OF_SUCCESS, amount);
            }

            void Register()
            {
                DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_brambles_treant_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
                DoCheckProc += AuraCheckProcFn(spell_dru_brambles_treant_AuraScript::CheckProc);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_brambles_treant_AuraScript();
        }
};

class spell_dru_barkskin : public SpellScriptLoader
{
    public:
        spell_dru_barkskin() : SpellScriptLoader("spell_dru_barkskin") { }

        class spell_dru_barkskin_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_barkskin_AuraScript);

            void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
            {
                if (GetUnitOwner()->HasAura(SPELL_DRUID_GLYPH_OF_BARKSKIN, GetUnitOwner()->GetGUID()))
                    GetUnitOwner()->CastSpell(GetUnitOwner(), SPELL_DRUID_GLYPH_OF_BARKSKIN_TRIGGER, true);
            }

            void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
            {
                GetUnitOwner()->RemoveAurasDueToSpell(SPELL_DRUID_GLYPH_OF_BARKSKIN_TRIGGER, GetUnitOwner()->GetGUID());
            }

            void Register()
            {
                AfterEffectApply += AuraEffectApplyFn(spell_dru_barkskin_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
                AfterEffectRemove += AuraEffectRemoveFn(spell_dru_barkskin_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_barkskin_AuraScript();
        }
};

class spell_dru_treant_scaling : public SpellScriptLoader
{
    public:
        spell_dru_treant_scaling() : SpellScriptLoader("spell_dru_treant_scaling") { }

        class spell_dru_treant_scaling_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_treant_scaling_AuraScript);

            void CalculateResistanceAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
            {
                // xinef: treant inherits 40% of resistance from owner and 35% of armor (guessed)
                if (Unit* owner = GetUnitOwner()->GetOwner())
                {
                    SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
                    int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
                    amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
                }
            }

            void CalculateStatAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
            {
                // xinef: treant inherits 30% of intellect / stamina (guessed)
                if (Unit* owner = GetUnitOwner()->GetOwner())
                {
                    Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
                    amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
                }
            }

            void CalculateAPAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
            {
                // xinef: treant inherits 105% of SP as AP - 15% of damage increase per hit
                if (Unit* owner = GetUnitOwner()->GetOwner())
                {
                    int32 nature = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_NATURE);
                    amount = CalculatePct(std::max<int32>(0, nature), 105);

                    // xinef: brambles talent
                    if (AuraEffect const* bramblesEff = owner->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DRUID, 53, 2))
                        AddPct(amount, bramblesEff->GetAmount());
                }
            }

            void CalculateSPAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
            {
                // xinef: treant inherits 15% of SP
                if (Unit* owner = GetUnitOwner()->GetOwner())
                {
                    int32 nature = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_NATURE);
                    amount = CalculatePct(std::max<int32>(0, nature), 15);

                    // xinef: Update appropriate player field
                    if (owner->GetTypeId() == TYPEID_PLAYER)
                        owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
                }
            }

            void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
            {
                GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
                if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
                    GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
                else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
                    GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
            }

            void Register()
            {
                if (m_scriptSpellId != 35669)
                    DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_treant_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);

                if (m_scriptSpellId == 35669 || m_scriptSpellId == 35670)
                    DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_treant_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);

                if (m_scriptSpellId == 35669)
                {
                    DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_treant_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
                    DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_treant_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
                }

                OnEffectApply += AuraEffectApplyFn(spell_dru_treant_scaling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_treant_scaling_AuraScript();
        }
};


// Theirs
// -1850 - Dash
class spell_dru_dash : public SpellScriptLoader
{
    public:
        spell_dru_dash() : SpellScriptLoader("spell_dru_dash") { }

        class spell_dru_dash_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_dash_AuraScript);

            void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
            {
                // do not set speed if not in cat form
                if (GetUnitOwner()->GetShapeshiftForm() != FORM_CAT)
                    amount = 0;
            }

            void Register()
            {
                DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_dash_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_dash_AuraScript();
        }
};

// 5229 - Enrage
class spell_dru_enrage : public SpellScriptLoader
{
    public:
        spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { }

        class spell_dru_enrage_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_enrage_SpellScript);

            bool Validate(SpellInfo const* /*spellInfo*/)
            {
                if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_KING_OF_THE_JUNGLE)
                    || !sSpellMgr->GetSpellInfo(SPELL_DRUID_ENRAGE_MOD_DAMAGE))
                    return false;
                return true;
            }

            void OnHit()
            {
                if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_0))
                    GetHitUnit()->CastCustomSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
            }

            void Register()
            {
                AfterHit += SpellHitFn(spell_dru_enrage_SpellScript::OnHit);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_enrage_SpellScript();
        }
};

// 54846 - Glyph of Starfire
class spell_dru_glyph_of_starfire : public SpellScriptLoader
{
    public:
        spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { }

        class spell_dru_glyph_of_starfire_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript);

            bool Validate(SpellInfo const* /*spellInfo*/)
            {
                if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_INCREASED_MOONFIRE_DURATION) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_NATURES_SPLENDOR))
                    return false;
                return true;
            }

            void HandleScriptEffect(SpellEffIndex /*effIndex*/)
            {
                Unit* caster = GetCaster();
                if (Unit* unitTarget = GetHitUnit())
                    if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID()))
                    {
                        Aura* aura = aurEff->GetBase();

                        uint32 countMin = aura->GetMaxDuration();
                        uint32 countMax = aura->GetSpellInfo()->GetMaxDuration() + 9000;
                        if (caster->HasAura(SPELL_DRUID_INCREASED_MOONFIRE_DURATION))
                            countMax += 3000;
                        if (caster->HasAura(SPELL_DRUID_NATURES_SPLENDOR))
                            countMax += 3000;

                        if (countMin < countMax)
                        {
                            aura->SetDuration(uint32(aura->GetDuration() + 3000));
                            aura->SetMaxDuration(countMin + 3000);
                        }
                    }
            }

            void Register()
            {
                OnEffectHitTarget += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_glyph_of_starfire_SpellScript();
        }
};

// 34246 - Idol of the Emerald Queen
// 60779 - Idol of Lush Moss
class spell_dru_idol_lifebloom : public SpellScriptLoader
{
    public:
        spell_dru_idol_lifebloom() : SpellScriptLoader("spell_dru_idol_lifebloom") { }

        class spell_dru_idol_lifebloom_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_idol_lifebloom_AuraScript);

            void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
            {
                if (!spellMod)
                {
                    spellMod = new SpellModifier(GetAura());
                    spellMod->op = SPELLMOD_DOT;
                    spellMod->type = SPELLMOD_FLAT;
                    spellMod->spellId = GetId();
                    spellMod->mask = GetSpellInfo()->Effects[aurEff->GetEffIndex()].SpellClassMask;
                }
                spellMod->value = aurEff->GetAmount() / 7;
            }

            void Register()
            {
                DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_dru_idol_lifebloom_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_idol_lifebloom_AuraScript();
        }
};

// 29166 - Innervate
class spell_dru_innervate : public SpellScriptLoader
{
    public:
        spell_dru_innervate() : SpellScriptLoader("spell_dru_innervate") { }

        class spell_dru_innervate_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_innervate_AuraScript);

            void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
            {
                if (Unit* caster = GetCaster())
                    amount = int32(CalculatePct(caster->GetCreatePowers(POWER_MANA), amount) / aurEff->GetTotalTicks());
                else
                    amount = 0;
            }

            void Register()
            {
                DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_innervate_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_innervate_AuraScript();
        }
};

// -5570 - Insect Swarm
class spell_dru_insect_swarm : public SpellScriptLoader
{
    public:
        spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }

        class spell_dru_insect_swarm_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_insect_swarm_AuraScript);

            void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
            {
                if (Unit* caster = GetCaster())
                    if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
                        amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
            }

            void Register()
            {
                 DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_insect_swarm_AuraScript();
        }
};

// -33763 - Lifebloom
class spell_dru_lifebloom : public SpellScriptLoader
{
    public:
        spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }

        class spell_dru_lifebloom_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_lifebloom_AuraScript);

            bool Validate(SpellInfo const* /*spell*/)
            {
                if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL))
                    return false;
                if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_ENERGIZE))
                    return false;
                return true;
            }

            void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
            {
                // Final heal only on duration end
                if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
                    return;

                // final heal
                int32 stack = GetStackAmount();
                int32 healAmount = aurEff->GetAmount();
                const SpellInfo* finalHeal = sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL);

                if (Unit* caster = GetCaster())
                {
                    healAmount = caster->SpellHealingBonusDone(GetTarget(), finalHeal, healAmount, HEAL, 0.0f, stack);
                    healAmount = GetTarget()->SpellHealingBonusTaken(caster, finalHeal, healAmount, HEAL, stack);
                    // restore mana
                    int32 returnmana = (GetSpellInfo()->ManaCostPercentage * caster->GetCreateMana() / 100) * stack / 2;
                    caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnmana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
                }
                GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
            }

            void HandleDispel(DispelInfo* dispelInfo)
            {
                if (Unit* target = GetUnitOwner())
                {
                    if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
                    {
                        Unit* caster = GetCaster();
                        int32 healAmount = GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster ? caster : target, 0, target) * dispelInfo->GetRemovedCharges();
                        const SpellInfo* finalHeal = sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL);
                        if (caster)
                        {
                            // healing with bonus
                            healAmount = caster->SpellHealingBonusDone(target, finalHeal, healAmount, HEAL, 0.0f, dispelInfo->GetRemovedCharges());
                            healAmount = target->SpellHealingBonusTaken(caster, finalHeal, healAmount, HEAL, dispelInfo->GetRemovedCharges());
                            
                            // mana amount
                            int32 mana = CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
                            caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &mana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
                        }
                        target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
                    }
                }
            }

            void Register()
            {
                AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
                AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_lifebloom_AuraScript();
        }
};

// -48496 - Living Seed
class spell_dru_living_seed : public SpellScriptLoader
{
    public:
        spell_dru_living_seed() : SpellScriptLoader("spell_dru_living_seed") { }

        class spell_dru_living_seed_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_living_seed_AuraScript);

            bool Validate(SpellInfo const* /*spellInfo*/)
            {
                if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIVING_SEED_PROC))
                    return false;
                return true;
            }

            void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
            {
                PreventDefaultAction();
                int32 amount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount());
                GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_PROC, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
            }

            void Register()
            {
                OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_living_seed_AuraScript();
        }
};

// 48504 - Living Seed (Proc)
class spell_dru_living_seed_proc : public SpellScriptLoader
{
    public:
        spell_dru_living_seed_proc() : SpellScriptLoader("spell_dru_living_seed_proc") { }

        class spell_dru_living_seed_proc_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_living_seed_proc_AuraScript);

            bool Validate(SpellInfo const* /*spellInfo*/)
            {
                if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIVING_SEED_HEAL))
                    return false;
                return true;
            }

            void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
            {
                PreventDefaultAction();
                GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, NULL, aurEff);
            }

            void Register()
            {
                OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_living_seed_proc_AuraScript();
        }
};

// 69366 - Moonkin Form passive
class spell_dru_moonkin_form_passive : public SpellScriptLoader
{
    public:
        spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { }

        class spell_dru_moonkin_form_passive_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript);

            uint32 absorbPct;

            bool Load()
            {
                absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
                return true;
            }

            void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
            {
                // Set absorbtion amount to unlimited
                amount = -1;
            }

            void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
            {
                // reduces all damage taken while Stunned in Moonkin Form
                if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
                    absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
            }

            void Register()
            {
                 DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
                 OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_0);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_moonkin_form_passive_AuraScript();
        }
};

// 48391 - Owlkin Frenzy
class spell_dru_owlkin_frenzy : public SpellScriptLoader
{
    public:
        spell_dru_owlkin_frenzy() : SpellScriptLoader("spell_dru_owlkin_frenzy") { }

        class spell_dru_owlkin_frenzy_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_owlkin_frenzy_AuraScript);

            void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
            {
                amount = CalculatePct(GetUnitOwner()->GetCreatePowers(POWER_MANA), amount);
            }

            void Register()
            {
                DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_owlkin_frenzy_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_PERIODIC_ENERGIZE);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_owlkin_frenzy_AuraScript();
        }
};

// -16972 - Predatory Strikes
class spell_dru_predatory_strikes : public SpellScriptLoader
{
    public:
        spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }

        class spell_dru_predatory_strikes_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);

            void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
            {
                if (Player* target = GetTarget()->ToPlayer())
                    target->UpdateAttackPowerAndDamage();
            }

            void Register()
            {
                AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
                AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_predatory_strikes_AuraScript();
        }
};

// 33851 - Primal Tenacity
class spell_dru_primal_tenacity : public SpellScriptLoader
{
    public:
        spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { }

        class spell_dru_primal_tenacity_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_primal_tenacity_AuraScript);

            uint32 absorbPct;

            bool Load()
            {
                absorbPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster());
                return true;
            }

            void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
            {
                // Set absorbtion amount to unlimited
                amount = -1;
            }

            void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
            {
                // reduces all damage taken while Stunned in Cat Form
                if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
                    absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
            }

            void Register()
            {
                 DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
                 OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_primal_tenacity_AuraScript();
        }
};

// -1079 - Rip
class spell_dru_rip : public SpellScriptLoader
{
    public:
        spell_dru_rip() : SpellScriptLoader("spell_dru_rip") { }

        class spell_dru_rip_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_rip_AuraScript);

            bool Load()
            {
                Unit* caster = GetCaster();
                return caster && caster->GetTypeId() == TYPEID_PLAYER;
            }

            void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
            {
                canBeRecalculated = false;

                if (Unit* caster = GetCaster())
                {
                    // 0.01 * $AP * cp
                    uint8 cp = caster->ToPlayer()->GetComboPoints();

                    // Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs
                    if (AuraEffect const* idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0))
                        amount += cp * idol->GetAmount();
                    // Idol of Worship. Can't be handled as SpellMod due its dependency from CPs
                    else if (AuraEffect const* idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0))
                        amount += cp * idol->GetAmount();

                    amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp));
                }
            }

            void Register()
            {
                DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_rip_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_rip_AuraScript();
        }
};

// 62606 - Savage Defense
class spell_dru_savage_defense : public SpellScriptLoader
{
    public:
        spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }

        class spell_dru_savage_defense_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_savage_defense_AuraScript);

            uint32 absorbPct;

            bool Load()
            {
                absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
                return true;
            }

            void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
            {
                // Set absorbtion amount to unlimited
                amount = -1;
            }

            void Absorb(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
            {
                absorbAmount = uint32(CalculatePct(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct));
                aurEff->SetAmount(0);
            }

            void Register()
            {
                 DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
                 OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_savage_defense_AuraScript();
        }
};

// 52610 - Savage Roar
class spell_dru_savage_roar : public SpellScriptLoader
{
    public:
        spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }

        class spell_dru_savage_roar_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_savage_roar_SpellScript);

            SpellCastResult CheckCast()
            {
                Unit* caster = GetCaster();
                if (caster->GetShapeshiftForm() != FORM_CAT)
                    return SPELL_FAILED_ONLY_SHAPESHIFT;

                return SPELL_CAST_OK;
            }

            void Register()
            {
                OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
            }
        };

        class spell_dru_savage_roar_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_savage_roar_AuraScript);

            bool Validate(SpellInfo const* /*spell*/)
            {
                if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SAVAGE_ROAR))
                    return false;
                return true;
            }

            void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
            {
                Unit* target = GetTarget();
                target->CastSpell(target, SPELL_DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
            }

            void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
            {
                GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SAVAGE_ROAR);
            }

            void Register()
            {
                AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
                AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_savage_roar_SpellScript();
        }

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_savage_roar_AuraScript();
        }
};

// -50294 - Starfall (AOE)
class spell_dru_starfall_aoe : public SpellScriptLoader
{
    public:
        spell_dru_starfall_aoe() : SpellScriptLoader("spell_dru_starfall_aoe") { }

        class spell_dru_starfall_aoe_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_starfall_aoe_SpellScript);

            void FilterTargets(std::list<WorldObject*>& targets)
            {
                targets.remove(GetExplTargetUnit());
            }

            void Register()
            {
                OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_starfall_aoe_SpellScript();
        }
};

// -50286 - Starfall (Dummy)
class spell_dru_starfall_dummy : public SpellScriptLoader
{
    public:
        spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { }

        class spell_dru_starfall_dummy_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);

            void FilterTargets(std::list<WorldObject*>& targets)
            {
                Trinity::Containers::RandomResizeList(targets, 2);
            }

            void HandleDummy(SpellEffIndex /*effIndex*/)
            {
                Unit* caster = GetCaster();
                // Shapeshifting into an animal form or mounting cancels the effect
                if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
                {
                    if (SpellInfo const* spellInfo = GetTriggeringSpell())
                        caster->RemoveAurasDueToSpell(spellInfo->Id);
                    return;
                }

                // Any effect which causes you to lose control of your character will supress the starfall effect.
                if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
                    return;

                caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
            }

            void Register()
            {
                OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
                OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_starfall_dummy_SpellScript();
        }
};

// 61336 - Survival Instincts
class spell_dru_survival_instincts : public SpellScriptLoader
{
    public:
        spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { }

        class spell_dru_survival_instincts_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_survival_instincts_SpellScript);

            SpellCastResult CheckCast()
            {
                Unit* caster = GetCaster();
                if (!caster->IsInFeralForm())
                    return SPELL_FAILED_ONLY_SHAPESHIFT;

                return SPELL_CAST_OK;
            }

            void Register()
            {
                OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
            }
        };

        class spell_dru_survival_instincts_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_survival_instincts_AuraScript);

            bool Validate(SpellInfo const* /*spell*/)
            {
                if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SURVIVAL_INSTINCTS))
                    return false;
                return true;
            }

            void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
            {
                Unit* target = GetTarget();
                int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount());
                target->CastCustomSpell(target, SPELL_DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true);
            }

            void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
            {
                GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SURVIVAL_INSTINCTS);
            }

            void Register()
            {
                AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
                AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_survival_instincts_SpellScript();
        }

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_survival_instincts_AuraScript();
        }
};

// 40121 - Swift Flight Form (Passive)
class spell_dru_swift_flight_passive : public SpellScriptLoader
{
    public:
        spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }

        class spell_dru_swift_flight_passive_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);

            bool Load()
            {
                return GetCaster()->GetTypeId() == TYPEID_PLAYER;
            }

            void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
            {
                if (Player* caster = GetCaster()->ToPlayer())
                    if (caster->Has310Flyer(false))
                        amount = 310;
            }

            void Register()
            {
                DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
            }
        };

        AuraScript* GetAuraScript() const
        {
            return new spell_dru_swift_flight_passive_AuraScript();
        }
};

// -5217 - Tiger's Fury
class spell_dru_tiger_s_fury : public SpellScriptLoader
{
    public:
        spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { }

        class spell_dru_tiger_s_fury_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript);

            void OnHit()
            {
                if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_1))
                    GetHitUnit()->CastCustomSpell(SPELL_DRUID_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
            }

            void Register()
            {
                AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_tiger_s_fury_SpellScript();
        }
};

// -61391 - Typhoon
class spell_dru_typhoon : public SpellScriptLoader
{
    public:
        spell_dru_typhoon() : SpellScriptLoader("spell_dru_typhoon") { }

        class spell_dru_typhoon_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_typhoon_SpellScript);

            void HandleKnockBack(SpellEffIndex effIndex)
            {
                // Glyph of Typhoon
                if (GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_TYPHOON))
                    PreventHitDefaultEffect(effIndex);
            }

            void Register()
            {
                OnEffectHitTarget += SpellEffectFn(spell_dru_typhoon_SpellScript::HandleKnockBack, EFFECT_0, SPELL_EFFECT_KNOCK_BACK);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_typhoon_SpellScript();
        }
};

// 70691 - Item T10 Restoration 4P Bonus
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
{
    public:
        spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }

        class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);

            bool Load()
            {
                return GetCaster()->GetTypeId() == TYPEID_PLAYER;
            }

            void FilterTargets(std::list<WorldObject*>& targets)
            {
                if (!GetCaster()->ToPlayer()->GetGroup())
                {
                    targets.clear();
                    targets.push_back(GetCaster());
                }
                else
                {
                    targets.remove(GetExplTargetUnit());
                    std::list<Unit*> tempTargets;
                    for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
                        if ((*itr)->isType(TYPEMASK_UNIT|TYPEMASK_PLAYER) && GetCaster()->IsInRaidWith((*itr)->ToUnit()) && !(*itr)->ToUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 64, EFFECT_0))
                            tempTargets.push_back((*itr)->ToUnit());

                    if (tempTargets.empty())
                    {
                        targets.clear();
                        FinishCast(SPELL_FAILED_DONT_REPORT);
                        return;
                    }

                    tempTargets.sort(Trinity::HealthPctOrderPred());
                    targets.clear();
                    targets.push_back(tempTargets.front());
                }
            }

            void Register()
            {
                OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
            }
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_t10_restoration_4p_bonus_SpellScript();
        }
};

// -48438 - Wild Growth
class spell_dru_wild_growth : public SpellScriptLoader
{
    public:
        spell_dru_wild_growth() : SpellScriptLoader("spell_dru_wild_growth") { }

        class spell_dru_wild_growth_SpellScript : public SpellScript
        {
            PrepareSpellScript(spell_dru_wild_growth_SpellScript);

            bool Validate(SpellInfo const* spellInfo)
            {
                if (spellInfo->Effects[EFFECT_2].IsEffect() || spellInfo->Effects[EFFECT_2].CalcValue() <= 0)
                    return false;
                return true;
            }

            void FilterTargets(std::list<WorldObject*>& targets)
            {
                targets.remove_if(Trinity::RaidCheck(GetCaster(), false));

                uint32 const maxTargets = GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_WILD_GROWTH) ? 6 : 5;

                if (targets.size() > maxTargets)
                {
                    targets.sort(Trinity::HealthPctOrderPred());
                    targets.resize(maxTargets);
                }

                _targets = targets;
            }

            void SetTargets(std::list<WorldObject*>& targets)
            {
                targets = _targets;
            }

            void Register()
            {
                OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
                OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
            }

        private:
            std::list<WorldObject*> _targets;
        };

        SpellScript* GetSpellScript() const
        {
            return new spell_dru_wild_growth_SpellScript();
        }
};

void AddSC_druid_spell_scripts()
{
    // Ours
    new spell_dru_t10_balance_4p_bonus();
    new spell_dru_nurturing_instinct();
    new spell_dru_feral_swiftness();
    new spell_dru_omen_of_clarity();
    new spell_dru_brambles_treant();
    new spell_dru_barkskin();
    new spell_dru_treant_scaling();

    // Theirs
    new spell_dru_dash();
    new spell_dru_enrage();
    new spell_dru_glyph_of_starfire();
    new spell_dru_idol_lifebloom();
    new spell_dru_innervate();
    new spell_dru_insect_swarm();
    new spell_dru_lifebloom();
    new spell_dru_living_seed();
    new spell_dru_living_seed_proc();
    new spell_dru_moonkin_form_passive();
    new spell_dru_owlkin_frenzy();
    new spell_dru_predatory_strikes();
    new spell_dru_primal_tenacity();
    new spell_dru_rip();
    new spell_dru_savage_defense();
    new spell_dru_savage_roar();
    new spell_dru_starfall_aoe();
    new spell_dru_starfall_dummy();
    new spell_dru_survival_instincts();
    new spell_dru_swift_flight_passive();
    new spell_dru_tiger_s_fury();
    new spell_dru_typhoon();
    new spell_dru_t10_restoration_4p_bonus();
    new spell_dru_wild_growth();
}
