From 1f71aaef256990c5cdc16561676be302c954ea9d Mon Sep 17 00:00:00 2001 From: Ludwig Date: Sun, 7 Jul 2024 17:40:24 +0200 Subject: [PATCH] fix(Scripts/Karazhan): use size_t within loop in boss_shade_of_aran:Reset() --- .../scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index e586d9ecfe..a168c7cf39 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -124,7 +124,7 @@ struct boss_shade_of_aran : public BossAI _drinking = false; _hasDrunk = false; - for (int i = 0; i < immuneSpells.size(); i++) + for (size_t i = 0; i < immuneSpells.size(); i++) me->ApplySpellImmune(0, IMMUNITY_ID, immuneSpells[i], true); if (GameObject* libraryDoor = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR)))