fix(Core/Spells): resolve pet to owner in SummonGuardian (#25266)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
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@@ -5943,6 +5943,9 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const*
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if (caster->IsTotem())
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if (caster->IsTotem())
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caster = caster->ToTotem()->GetOwner();
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caster = caster->ToTotem()->GetOwner();
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else if (caster->IsPet())
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if (Unit* owner = caster->GetOwner())
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caster = owner;
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// in another case summon new
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// in another case summon new
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uint8 summonLevel = caster->GetLevel();
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uint8 summonLevel = caster->GetLevel();
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