feat(Core/Movement): port smooth waypoint movement from Cataclysm Preservation Project (#25106)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com> Co-authored-by: Ovahlord <dreadkiller@gmx.de> Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com> Co-authored-by: Kitzunu <Kitzunu@users.noreply.github.com>
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@@ -233,6 +233,7 @@ public:
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zarithrian->AI()->JustSummoned(me);
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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if (waypointId == MAX_PATH_FLAMECALLER_WAYPOINTS)
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@@ -519,6 +519,7 @@ public:
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bCheck = false;
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 uiPoint) override
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{
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if (uiPoint == 1)
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@@ -340,6 +340,7 @@ public:
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}
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 i) override
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{
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if (i == 12)
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@@ -592,6 +592,7 @@ public:
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void EnterEvadeMode(EvadeReason /*why*/) override {}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 i) override
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{
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if (!pInstance)
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@@ -791,6 +791,7 @@ public:
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}
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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switch (waypointId)
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@@ -267,6 +267,7 @@ struct boss_bjarngrim : public npc_escortAI
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m_uiStance = stance;
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 Point) override
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{
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if (Point == 1)
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@@ -312,6 +312,7 @@ public:
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TalkEvent = false;
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 id) override;
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void InitializeEvent();
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@@ -974,6 +974,7 @@ struct npc_mimirons_inferno : public npc_escortAI
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void AttackStart(Unit*) override { }
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void MoveInLineOfSight(Unit*) override { }
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 /*waypointId*/) override { }
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void DoAction(int32 param) override
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@@ -895,6 +895,7 @@ struct boss_thorim_lightning_orb : public npc_escortAI
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me->CastSpell(me, SPELL_LIGHTNING_DESTRUCTION, true);
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 /*point*/) override
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{
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}
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@@ -960,6 +961,7 @@ struct boss_thorim_sif_blizzard : public npc_escortAI
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me->CastSpell(me, SPELL_BLIZZARD, true);
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 /*point*/) override
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{
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}
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@@ -934,6 +934,7 @@ struct boss_yoggsaron_cloud : public npc_escortAI
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void MoveInLineOfSight(Unit* /*who*/) override {}
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void AttackStart(Unit* /*who*/) override {}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 /*point*/) override {}
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void Reset() override
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@@ -312,6 +312,7 @@ struct violet_hold_trashAI : public npc_escortAI
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CreatureStartAttackDoor();
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 id) override
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{
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if (PLoc < 6)
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@@ -1021,6 +1022,7 @@ public:
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uint32 timer;
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uint8 count;
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 uiWPointId) override
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{
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if (!pInstance)
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@@ -377,6 +377,7 @@ public:
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}
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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switch (waypointId)
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@@ -752,6 +753,7 @@ public:
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player->FailQuest(QUEST_ESCAPING_THE_MIST);
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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Player* player = GetPlayerForEscort();
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@@ -849,6 +851,7 @@ public:
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else Bonker_agro = 0;
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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Player* player = GetPlayerForEscort();
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@@ -75,6 +75,7 @@ public:
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summoned->AI()->AttackStart(me->GetVictim());
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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Player* player = GetPlayerForEscort();
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@@ -126,6 +126,7 @@ public:
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DoMeleeAttackIfReady();
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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Player* player = GetPlayerForEscort();
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@@ -210,6 +211,7 @@ public:
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Start(false, summonerGUID);
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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if (waypointId != 26)
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@@ -747,6 +747,7 @@ public:
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summons.Despawn(summon);
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 pointId) override
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{
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switch (pointId)
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@@ -521,6 +521,7 @@ public:
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uint32 m_uiChatTimer;
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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Player* player = GetPlayerForEscort();
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@@ -73,6 +73,7 @@ struct npc_frosthound : public npc_escortAI
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return;
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 waypointId) override
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{
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Player* player = GetPlayerForEscort();
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@@ -568,6 +569,7 @@ public:
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}
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}
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using CreatureAI::WaypointReached;
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void WaypointReached(uint32 /*waypointId*/) override { }
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void JustDied(Unit* /*killer*/) override { }
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void OnCharmed(bool /*apply*/) override { }
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