refactor(Core/Script): Rename Creature_SelectLevel to OnCreatureSelectLevel for clarity (#22750)

This commit is contained in:
iThorgrim
2025-08-29 22:19:57 +02:00
committed by GitHub
parent ba607dad88
commit 445161d3b9
4 changed files with 5 additions and 5 deletions

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@@ -572,7 +572,7 @@ public: /* AllCreatureScript */
//listener function (OnAllCreatureUpdate) is called by OnCreatureUpdate
//void OnAllCreatureUpdate(Creature* creature, uint32 diff);
void OnBeforeCreatureSelectLevel(const CreatureTemplate* cinfo, Creature* creature, uint8& level);
void Creature_SelectLevel(const CreatureTemplate* cinfo, Creature* creature);
void OnCreatureSelectLevel(const CreatureTemplate* cinfo, Creature* creature);
void OnCreatureSaveToDB(Creature* creature);
public: /* AllGameobjectScript */