fix(Core/Scripts): Fix DK pets not correctly attacking (#25128)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com> Co-authored-by: Treeston <treeston.mmoc@gmail.com> Co-authored-by: Malcrom <malcromdev@gmail.com> Co-authored-by: Aqua Deus <95978183+aquadeus@users.noreply.github.com>
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@@ -198,7 +198,7 @@ void CreatureAI::OnOwnerCombatInteraction(Unit* target)
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if (!target || !me->IsAlive())
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return;
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if (!me->HasReactState(REACT_PASSIVE) && me->CanStartAttack(target))
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if (!me->HasReactState(REACT_PASSIVE) && me->CanStartAttack(target, true))
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me->EngageWithTarget(target);
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}
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