fix(Core/Scripts): Fix DK pets not correctly attacking (#25128)

Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
Co-authored-by: Treeston <treeston.mmoc@gmail.com>
Co-authored-by: Malcrom <malcromdev@gmail.com>
Co-authored-by: Aqua Deus <95978183+aquadeus@users.noreply.github.com>
This commit is contained in:
blinkysc
2026-03-20 07:14:58 -05:00
committed by GitHub
parent ebcaddb98d
commit 48fa4d2856
5 changed files with 62 additions and 64 deletions

View File

@@ -198,7 +198,7 @@ void CreatureAI::OnOwnerCombatInteraction(Unit* target)
if (!target || !me->IsAlive())
return;
if (!me->HasReactState(REACT_PASSIVE) && me->CanStartAttack(target))
if (!me->HasReactState(REACT_PASSIVE) && me->CanStartAttack(target, true))
me->EngageWithTarget(target);
}