fix(Core/Movement): prevent false MovementInform on gossip pause (#25428)

This commit is contained in:
sogladev
2026-04-12 22:55:54 +02:00
committed by GitHub
parent c839ddf829
commit 49b3926f6c
8 changed files with 160 additions and 37 deletions

View File

@@ -47,9 +47,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData)
if (!unit->IsBattleMaster()) // it's not battlemaster
return;
// Stop the npc if moving
if (uint32 pause = unit->GetMovementTemplate().GetInteractionPauseTimer())
unit->PauseMovement(pause);
unit->PauseMovementForInteraction();
unit->SetHomePosition(unit->GetPosition());
BattlegroundTypeId bgTypeId = sBattlegroundMgr->GetBattleMasterBG(unit->GetEntry());