refactor(Core/PlayerScript): Delete OnPlayerChat, use OnPlayerCanUseChat (#23617)
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@@ -319,12 +319,7 @@ public: /* PlayerScript */
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void OnPlayerDuelRequest(Player* target, Player* challenger);
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void OnPlayerDuelStart(Player* player1, Player* player2);
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void OnPlayerDuelEnd(Player* winner, Player* loser, DuelCompleteType type);
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void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg);
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void OnPlayerBeforeSendChatMessage(Player* player, uint32& type, uint32& lang, std::string& msg);
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void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Player* receiver);
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void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Group* group);
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void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild);
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void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Channel* channel);
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void OnPlayerEmote(Player* player, uint32 emote);
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void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, ObjectGuid guid);
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void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck);
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