From 6194a24ff9686882082bdd59910a26e7a7475061 Mon Sep 17 00:00:00 2001 From: sogladev Date: Fri, 27 Mar 2026 07:32:08 +0100 Subject: [PATCH] fix(Core/Loot): fix quest item count logic for FFA (MULTI_DROP) loot (#25257) --- src/server/game/Loot/LootMgr.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index af65a38b92..2ef13a4841 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -662,7 +662,11 @@ QuestItemList* Loot::FillQuestLoot(Player* player) { item.AddAllowedLooter(player); - if (!item.is_counted) + if (item.freeforall) + { + ++unlootedCount; + } + else if (!item.is_counted) { ++unlootedCount; item.is_counted = true;