From 6e476a55a49c33109f9112b2782d0d186eef49f3 Mon Sep 17 00:00:00 2001 From: Jelle Meeus Date: Sat, 25 May 2024 22:35:39 +0200 Subject: [PATCH] combat should stop when Mimiron ejects --- src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index 8e5d8a347d..029ec4514d 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -762,6 +762,7 @@ public: summons.DespawnEntry(33576); me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); + me->CombatStop(); float angle = VX001->GetOrientation(); float v_x = me->GetPositionX() + cos(angle) * 10.0f;