fix(Scripts/Oculus): preserve warrior stances when boarding drakes (#25149)
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -817,7 +817,8 @@ class spell_oculus_rider_aura : public AuraScript
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_drakeGUID = drake->GetGUID();
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_drakeGUID = drake->GetGUID();
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caster->AddAura(SPELL_DRAKE_FLAG_VISUAL, caster);
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caster->AddAura(SPELL_DRAKE_FLAG_VISUAL, caster);
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caster->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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caster->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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caster->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT);
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if (caster->IsInDisallowedMountForm())
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caster->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT);
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drake->CastSpell(drake, SPELL_SOAR_TRIGGER);
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drake->CastSpell(drake, SPELL_SOAR_TRIGGER);
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if (drake->GetEntry() == NPC_RUBY_DRAKE)
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if (drake->GetEntry() == NPC_RUBY_DRAKE)
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drake->CastSpell(drake, SPELL_RUBY_EVASIVE_AURA);
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drake->CastSpell(drake, SPELL_RUBY_EVASIVE_AURA);
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