[Core/Scripts] BWL - Make Razorgore talk, script blackwing mage, make his spell break eggs

This commit is contained in:
FALL1N1
2020-11-10 00:56:03 +02:00
parent 9410ceff66
commit 8355d83aa6
3 changed files with 26 additions and 2 deletions

View File

@@ -64,7 +64,8 @@ enum BWLMisc
{
// Razorgore Egg Event
ACTION_PHASE_TWO = 1,
DATA_EGG_EVENT
DATA_EGG_EVENT = 2,
TALK_EGG_BROKEN_RAND = 3,
};
#endif

View File

@@ -24,7 +24,7 @@ enum Spells
SPELL_CHANNEL = 45537,
SPELL_EGG_DESTROY = 19873,
SPELL_CLEAVE = 22540,
SPELL_CLEAVE = 19632,
SPELL_WARSTOMP = 24375,
SPELL_FIREBALLVOLLEY = 22425,
SPELL_CONFLAGRATION = 23023
@@ -90,6 +90,9 @@ public:
{
if (action == ACTION_PHASE_TWO)
DoChangePhase();
if (action == TALK_EGG_BROKEN_RAND)
Talk(urand(SAY_EGGS_BROKEN1, SAY_EGGS_BROKEN3));
}
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask)
@@ -176,7 +179,18 @@ public:
void HandleOnHit()
{
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
{
instance->SetData(DATA_EGG_EVENT, SPECIAL);
}
if (GameObject* egg = GetCaster()->FindNearestGameObject(GO_EGG, 100))
{
if (!egg)
return;
GetCaster()->GetAI()->DoAction(TALK_EGG_BROKEN_RAND);
egg->SetLootState(GO_READY);
egg->UseDoorOrButton(10000);
}
}
void Register()