fix(Core/Combat): Immediately reselect victim after taunt aura update (#25254)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
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@@ -540,6 +540,11 @@ void ThreatManager::TauntUpdate()
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// taunt aura update also re-evaluates all suppressed states (retail behavior)
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EvaluateSuppressed(true);
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// immediately reselect victim so taunt takes effect without waiting
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// for the next THREAT_UPDATE_INTERVAL (1 s) timer tick
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UpdateVictim();
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_updateTimer = THREAT_UPDATE_INTERVAL;
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}
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void ThreatManager::SetTauntStateForTesting(
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