fix(Core/PlayerScript) Align player script function names (#21020)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
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@@ -85,7 +85,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
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return;
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}
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if (!sScriptMgr->CanGroupInvite(invitingPlayer, membername))
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if (!sScriptMgr->OnPlayerCanGroupInvite(invitingPlayer, membername))
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return;
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if (invitingPlayer->IsSpectator() || invitedPlayer->IsSpectator())
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@@ -230,7 +230,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
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return;
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}
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if (!sScriptMgr->CanGroupAccept(GetPlayer(), group))
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if (!sScriptMgr->OnPlayerCanGroupAccept(GetPlayer(), group))
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return;
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if (group->GetLeaderGUID() == GetPlayer()->GetGUID())
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