From a349fccf57b8f5d520ae2b869734b3d941a71822 Mon Sep 17 00:00:00 2001 From: Rocco Silipo <108557877+Rorschach91@users.noreply.github.com> Date: Thu, 19 Mar 2026 00:24:29 +0100 Subject: [PATCH] Revert "fix(scripts/OldHilldBradFootHills): fix Captain Skarloc reacting to stealthed players" (#25120) --- src/server/game/Grids/Notifiers/GridNotifiers.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp index 62b278b9c9..36ed177442 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp +++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp @@ -131,12 +131,6 @@ inline void CreatureUnitRelocationWorker(Creature* c, Unit* u) return; } - // Prevents AI reaction when immunity flags are active - if (c->IsImmuneToNPC()) - { - return; - } - if (!c->HasUnitState(UNIT_STATE_SIGHTLESS)) { if (c->IsAIEnabled && c->CanSeeOrDetect(u, false, true))