fix(Core/Trade): correct packets, exchange checks, distance logic (#24710)
Co-authored-by: Wyrserth <wyrserth@protonmail.com> Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: Alan Deutscher <adeutscher@gmail.com> Co-authored-by: Dehravor <dehravor@gmail.com> Co-authored-by: robinsch <robinsch@users.noreply.github.com> Co-authored-by: killerwife <killerwife@gmail.com>
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@@ -57,6 +57,7 @@ struct AuctionEntry;
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struct DeclinedName;
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struct ItemTemplate;
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struct MovementInfo;
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struct TradeStatusInfo;
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namespace lfg
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{
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@@ -510,7 +511,7 @@ public:
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void SendBattleGroundList(ObjectGuid guid, BattlegroundTypeId bgTypeId = BATTLEGROUND_RB);
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void SendTradeStatus(TradeStatus status);
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void SendTradeStatus(TradeStatusInfo const& info);
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void SendUpdateTrade(bool trader_data = true);
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void SendCancelTrade(TradeStatus status);
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