Update chat system, based on TrinityCore commit
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@@ -24,23 +24,23 @@ class wp_commandscript : public CommandScript
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public:
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wp_commandscript() : CommandScript("wp_commandscript") { }
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ChatCommand* GetCommands() const
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std::vector<ChatCommand> GetCommands() const override
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{
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static ChatCommand wpCommandTable[] =
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static std::vector<ChatCommand> wpCommandTable =
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{
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{ "add", SEC_GAMEMASTER, false, &HandleWpAddCommand, "", NULL },
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{ "event", SEC_GAMEMASTER, false, &HandleWpEventCommand, "", NULL },
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{ "load", SEC_GAMEMASTER, false, &HandleWpLoadCommand, "", NULL },
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{ "modify", SEC_GAMEMASTER, false, &HandleWpModifyCommand, "", NULL },
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{ "unload", SEC_GAMEMASTER, false, &HandleWpUnLoadCommand, "", NULL },
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{ "reload", SEC_ADMINISTRATOR, false, &HandleWpReloadCommand, "", NULL },
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{ "show", SEC_GAMEMASTER, false, &HandleWpShowCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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{ "add", SEC_GAMEMASTER, false, &HandleWpAddCommand, "" },
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{ "event", SEC_GAMEMASTER, false, &HandleWpEventCommand, "" },
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{ "load", SEC_GAMEMASTER, false, &HandleWpLoadCommand, "" },
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{ "modify", SEC_GAMEMASTER, false, &HandleWpModifyCommand, "" },
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{ "unload", SEC_GAMEMASTER, false, &HandleWpUnLoadCommand, "" },
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{ "reload", SEC_ADMINISTRATOR, false, &HandleWpReloadCommand, "" },
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{ "show", SEC_GAMEMASTER, false, &HandleWpShowCommand, "" },
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{ NULL, 0, false, NULL, "" }
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};
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static ChatCommand commandTable[] =
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static std::vector<ChatCommand> commandTable =
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{
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{ "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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{ NULL, 0, false, NULL, "" }
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};
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return commandTable;
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}
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