fix(Scripts/VioletHold): Prevent Sinclari from despawning (#25455)
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@@ -377,7 +377,7 @@ public:
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if (Creature* sinclari = GetCreature(DATA_SINCLARI))
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if (Creature* sinclari = GetCreature(DATA_SINCLARI))
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{
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{
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sinclari->AI()->Talk(SAY_SINCLARI_DOOR_LOCK);
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sinclari->AI()->Talk(SAY_SINCLARI_DOOR_LOCK);
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sinclari->DespawnOrUnsummon(5s);
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sinclari->SetVisible(false);
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}
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}
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if (Creature* doorSeal = GetCreature(DATA_DOOR_SEAL))
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if (Creature* doorSeal = GetCreature(DATA_DOOR_SEAL))
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doorSeal->RemoveAllAuras();
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doorSeal->RemoveAllAuras();
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