refactor(Core): rename namespaces and macros to acore (#2454)

This commit is contained in:
Viste
2019-12-01 15:13:31 +03:00
committed by Francesco Borzì
parent e19e95e5d0
commit e22d78ecd6
278 changed files with 1292 additions and 1309 deletions

View File

@@ -93,7 +93,7 @@ namespace MMAP
bool MMapManager::loadMap(uint32 mapId, int32 x, int32 y)
{
TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
// make sure the mmap is loaded and ready to load tiles
if(!loadMapData(mapId))
@@ -161,7 +161,7 @@ namespace MMAP
dtStatus stat;
{
TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
stat = mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef);
}
@@ -188,7 +188,7 @@ namespace MMAP
bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y)
{
TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
// check if we have this map loaded
if (loadedMMaps.find(mapId) == loadedMMaps.end())
@@ -217,7 +217,7 @@ namespace MMAP
dtStatus status;
{
TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
status = mmap->navMesh->removeTile(tileRef, NULL, NULL);
}
@@ -245,7 +245,7 @@ namespace MMAP
bool MMapManager::unloadMap(uint32 mapId)
{
TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
if (loadedMMaps.find(mapId) == loadedMMaps.end())
{
@@ -265,7 +265,7 @@ namespace MMAP
dtStatus status;
{
TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
status = mmap->navMesh->removeTile(i->second, NULL, NULL);
}
@@ -291,7 +291,7 @@ namespace MMAP
bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId)
{
TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
// check if we have this map loaded
if (loadedMMaps.find(mapId) == loadedMMaps.end())
@@ -326,7 +326,7 @@ namespace MMAP
dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId)
{
// pussywizard: moved to calling function
//TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
//ACORE_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
if (loadedMMaps.find(mapId) == loadedMMaps.end())
return NULL;
@@ -337,7 +337,7 @@ namespace MMAP
dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId)
{
// pussywizard: moved to calling function
//TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
//ACORE_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
if (loadedMMaps.find(mapId) == loadedMMaps.end())
return NULL;
@@ -346,7 +346,7 @@ namespace MMAP
if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
{
// pussywizard: different instances of the same map shouldn't access this simultaneously
TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
// check again after acquiring mutex
if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
{