From e3c7ff94f133ed089db5f9c7402702401b4d49d2 Mon Sep 17 00:00:00 2001 From: Jelle Meeus Date: Sat, 25 May 2024 21:52:32 +0200 Subject: [PATCH] talk with emote oneshot talk --- src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index 9dc8772ce3..36bfe99c05 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -756,7 +756,6 @@ public: Position exitPos = me->GetPosition(); me->_ExitVehicle(&exitPos); me->AttackStop(); - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_TALK); me->GetMotionMaster()->Clear(); summons.DoAction(1337); // despawn summons of summons summons.DespawnEntry(NPC_FLAMES_INITIAL); @@ -800,6 +799,7 @@ public: break; case EVENT_SAY_VOLTRON_DEAD: Talk(SAY_V07TRON_DEATH); + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK); // spawn chest if (uint32 chestId = (hardmode ? RAID_MODE(GO_MIMIRON_CHEST_HARD, GO_MIMIRON_CHEST_HERO_HARD) : RAID_MODE(GO_MIMIRON_CHEST, GO_MIMIRON_CHEST_HERO))) {