feat(CI/Codestyle): added codestyle check (#3668)
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@@ -34,7 +34,6 @@ class GameObjectModel /*, public Intersectable*/
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VMAP::WorldModel* iModel;
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GameObject const* owner;
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GameObjectModel() : iModel(nullptr), owner(nullptr) { }
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bool initialize(const GameObject& go, const GameObjectDisplayInfoEntry& info);
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