feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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@@ -75,9 +75,8 @@ void WorldRunnable::run()
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sWorldSocketMgr->StopNetwork();
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sMapMgr->UnloadAll(); // unload all grids (including locked in memory)
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sObjectAccessor->UnloadAll(); // unload 'i_player2corpse' storage and remove from world
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sScriptMgr->Unload();
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sOutdoorPvPMgr->Die();
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sScriptMgr->Unload();
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#ifdef ELUNA
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Eluna::Uninitialize();
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#endif
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