Fix LFG last player disband party (#574)
* [CORE/LFG] now last player disband party when left dungeon
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@@ -1290,13 +1290,15 @@ class ScriptMgr
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public: /* AllCreatureScript */
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void OnAllCreatureUpdate(Creature* creature, uint32 diff);
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//listener function (OnAllCreatureUpdate) is called by OnCreatureUpdate
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//void OnAllCreatureUpdate(Creature* creature, uint32 diff);
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void Creature_SelectLevel(const CreatureTemplate *cinfo, Creature* creature);
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public: /* AllMapScript */
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void OnPlayerEnterMapAll(Map* map, Player* player);
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void OnPlayerLeaveMapAll(Map* map, Player* player);
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//listener functions are called by OnPlayerEnterMap and OnPlayerLeaveMap
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//void OnPlayerEnterAll(Map* map, Player* player);
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//void OnPlayerLeaveAll(Map* map, Player* player);
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private:
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