IntelligentQuantum
fb249836e9
Core\Packet\Misc: Weather ( #9648 )
2022-01-04 13:52:13 -05:00
Nefertumm
d810ddf042
Fix(Core/Quest): Pet issues with They're Alive! Maybe... ( #9918 )
2022-01-03 15:09:25 -05:00
Nefertumm
9df725e265
fix(Core/CullingOfStratholme): Chromie start ( #9898 )
2022-01-03 15:44:55 -03:00
Nefertumm
b8c0c9bf6b
Fix(Core/Creature): Disable shredder should not attack creatures nearby ( #9920 )
2022-01-03 13:51:40 -04:00
Kitzunu
ac99eb48e1
refactor(Core/Misc): abs() to std::abs() ( #9789 )
2021-12-31 19:29:39 -03:00
Kitzunu
69683a3472
chore(Scripts/Misc): Cleanup some more JustDied hooks ( #9768 )
2021-12-31 12:00:40 -03:00
Noxies
bbf08c1aaa
fix(Core/TemporarySummon): Implement TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE ( #9915 )
2021-12-30 08:05:46 -03:00
Skjalf
1a75b3ef0d
fix(Scripts/Silithus): Solve issues with bosses despawing too fast ( #9914 )
2021-12-29 09:23:34 -03:00
Kargatum
c81891fc11
feat(Core/AI): convert SelectAggroTarget to enum class ( #9893 )
2021-12-28 19:13:12 -03:00
Noxies
3412c3e219
fix(Scripts/Silithus): Wind Stone summons roleplay & despawn ( #9899 )
2021-12-28 10:46:39 -03:00
Noxies
21a5968349
fix(Scripts/Silithus): Wind stone summons ( #9859 )
2021-12-23 15:51:54 -03:00
IntelligentQuantum
11a734bf2b
refactor(Core/Scripts): Spell To Scripts ( #9718 )
2021-12-21 11:13:45 -03:00
Skjalf
267cd9a75a
chore(Scripts/Silithus): fix warning ( #9812 )
2021-12-20 14:56:08 -03:00
Skjalf
c70cc855ff
fix(Scripts/Silithus): Prevent summoning multiple windstone creatures ( #9801 )
2021-12-19 22:23:55 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
Skjalf
5a98712eb4
fix(Scripts/Silithus): Stop banning people for using windstones ( #9734 )
2021-12-16 14:41:34 -03:00
Malcrom
8545257cc8
fix(Script/Quest): Plagued Lands [2118] ( #9541 )
2021-12-16 10:35:06 +01:00
Malcrom
34fa817e6b
fix(SAI/Script): Move Lady Jaina Proudmoore to SAI. ( #9426 )
2021-12-06 05:47:51 -03:00
Malcrom
92d6463930
fix(Core/Scripts) Add respawn timer to wind stones ( #9392 )
2021-12-05 08:33:08 -03:00
Nefertumm
9cc6a9aef2
fix(Scripts/DireMaul): Rewrite Isalien fight ( #9377 )
2021-12-03 10:17:12 -03:00
Noxies
d6e8697efe
fix(Scripts/BFD): Fix problem with Aku'mai event being skippable after crash ( #9463 )
2021-12-02 11:48:49 -03:00
valens14
456b1a0862
fix(Raid/AQ40): Ouro not spawning ( #9285 )
2021-11-29 12:14:02 +01:00
patou01
801a20fce2
refactor(Core): Clean-up after FD ( #8586 )
2021-11-28 03:04:14 -03:00
Skjalf
08580defd0
refactor(Scripts/Onyxia): Update Onyxia's script ( #9371 )
2021-11-27 13:33:50 -03:00
Skjalf
8fd713ac52
chore(Scripts/OnyxiasLair): Fix broken code style ( #9367 )
2021-11-26 12:47:22 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Kitzunu
6a430cd2f9
fix(Scripts/Misc): Replace some AddItem/CreateItem with spells ( #9006 )
...
Co-authored-by: offl <11556157+offl@users.noreply.github.com >
2021-11-20 09:59:52 -03:00
patou01
adbad6fb19
fix(Scripts/DireMaul): immolthar and adds are now immune to combat until the pylons are activated ( #9007 )
...
Co-authored-by: Patou01 <youdontneed@this.com >
2021-11-12 01:02:01 +01:00
sschepens
b7f8083915
feat(Core/Misc): change how Position struct is retrieved ( #9017 )
...
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
Kitzunu
24f9f993cc
refactor(GameObjectAI): Change self-accessor to "me" ( #9041 )
2021-11-08 22:06:04 +01:00
Malcrom
5236223154
fix(DB/Gossip): go_wind_stone to use db gossip and conditions ( #8953 )
2021-11-05 22:44:18 -03:00
Ragelezz
10ec5a802d
fix(DB/SAI):Twilight Discipline and Twilight Thug scripts(talks an… ( #8023 )
...
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2021-11-05 01:51:13 -03:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
v.tihomirov
12b195e116
fix(Core/QuestNpc): Rework/fix the Stave of Ancients script ( #7929 )
...
* WIP Artorius the amiable
* Add Artorius sql update
* Splited npc script to stave of ancients script
* Move reveal form to npcstaveqai
* Change enum constant names
* Refactor DoAction
* Refactor feign death reset
2021-10-28 13:08:19 -03:00
Malcrom
26456132c7
fix(SAI/Script) Quest 8304 Dearest Natalia ( #8717 )
...
Redid quest to have proper gossip and use proper db gossip system.
2021-10-26 17:39:25 -03:00
Malcrom
6c4b8215fa
fix(Core/DB) Quest 925 Cairne's Hoofprint ( #8721 )
...
Fixed to use proper gossip from db.
2021-10-26 05:35:45 -03:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
...
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
0cd88d026a
fix(Script/Quest): move Shay Leafrunner's script from DB to C++ ( #7801 )
...
- Closes #1535
- Closes #6722
2021-09-23 15:19:31 +02:00
UltraNix
048025ceba
fix(Scripts/ZulFarrak): Moved Sergeant Bly's script from DB to C++ ( #7855 )
2021-09-21 04:36:51 -06:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
...
* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Viste
a9796af174
fix(Core/Misc): bunch of crashfixes ( #7307 )
2021-09-14 14:38:56 +02:00
IntelligentQuantum
bb343b482e
fix(Scripts/DB): Quest OOX 09 - 17 - 2FE ( #7792 )
2021-09-13 16:06:49 +02:00
Francesco Borzì
7bddd69c95
refactor(Scripts/Kalimdor): code cleanup (part 10) ( #7065 )
...
* refactor(Scripts/Kalimdor): code cleanup (part 10)
* chore(Core/zone_mulgore): delete file
* chore(Core/zone_teldrassil): remove file
* chore(Core/kalimdor_script_loader): remove mulgore and teldrassil zone
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-08-06 15:45:17 +02:00
Kitzunu
fa03541563
chore(Script/Misc): add comments to some scripts ( #7011 )
2021-07-24 19:37:45 +02:00
Francesco Borzì
4103fca5a4
fix(Core/ObjectGuid): prevent creating copies when looping objects ( #6852 )
2021-07-10 15:54:16 +02:00
Shiroe
f8c8e98a0a
feat(Core): port aggro distance from vMaNGOS ( #6214 )
...
Read detection_range values from creature_template
2021-07-08 18:01:27 +02:00
Kargatum
5991b2769a
feat(Core/Scripts): split the huge scriptloader into smaller pieces ( #5346 )
...
* feat(Core/Scripts): split the huge scriptloader into smaller pieces
* AddSC_swamp_of_sorrows del
* 1
* add mod info
* 1
* 039f0e0faa
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-22 23:19:02 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
Cláudio Costa
07861d0548
fix(Core/DB): Brewspewer hardcoded conditions ( #6301 )
2021-06-18 17:04:41 +02:00