Dan
6ff5f3811e
fix(Scripts/Karazhan): fix gossip from the Grandmother in the Big Bad Wolf fight ( #17155 )
...
* initial
* switch is better
* add correct menu ids cmangos cherrypick
...
Co-authored-by: <7995382+killerwife@users.noreply.github.com >
* remove sql
2023-09-02 18:51:28 -03:00
Dan
3ce2627c05
fix(Scripts/Karazhan): allow Moroes and adds to reset when an add is pulled out of the room ( #17072 )
...
* initial
* doforallsummons
* error fix
2023-08-27 16:08:34 -03:00
Anton Popovichenko
f4658a1df2
fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries. ( #17070 )
...
* fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries.
* Fix build
2023-08-25 09:15:07 -03:00
Dan
2aee8bb1c3
fix(Scripts/Karazhan): allow sequence of releases to continue even if Dorothee dies early ( #17077 )
...
* initial
initial
Co-authored-by: danqu <3050620+danqu@users.noreply.github.com >
* some changes because reset dun work
* oops
* fixes hopefully
* debug
* more debug
* bruh
* cleanup
---------
Co-authored-by: danqu <3050620+danqu@users.noreply.github.com >
2023-08-25 09:06:30 -03:00
Skjalf
49c2eabea1
fix(Scripts/Karazhan): Fix Servant Quarters rares not spawning ( #17001 )
...
* fix(Scripts/Karazhan): Fix Servant Quarters rares not spawning
* Update rev_1691944209332122100.sql
2023-08-13 13:51:43 -03:00
Skjalf
211ceecc32
chore(Scripts/Karazhan): Clean up Maiden of Virtue script ( #16977 )
2023-08-12 00:14:47 +02:00
Dan
310b143008
chore(Scripts/Karazhan): rework Opera scripts using TaskScheduler ( #16688 )
...
* initial
* removing guids/using creature instance data
* move summontito
* add data for oz adds
* removal of unused stuff + removal of if condition
that makes it get stuck
* fix
* fix and add validators
* some fixes and validators
* attempt to reset
* fix talk + change flags
* debug to see where it is going wrong
* handle despawn on all
* cleanup
* codestyle
* more codestyle
* add tito data + tito despawn
* first steps on romulo and j
* with setdata
* test
* test
* some debug
* no way this was the problem
* add action to resume combat on revive
* leftovers
* remove old check to ensure abilities don't
keep casting. this was preventing the scheduler from updating
* getdata
* camelCase
* restore updatevictim
might make them attack you
* some cleanup
* some cleanup and door
door should now open on wipe
* fix mistake
* fix?
* attempt to fix dead attacking
* fix mistake
* schedule location fix
* fix logic
- Julianne and Romulo now resurrect properly
- fight stops when both die within 10 seconds
- correct lines are being said, I think
- made the script a bit better overall
* fix codestyle?
* remove leftovers
* remove leftovers
* add spaces
2023-08-10 14:03:48 -03:00
Dan
fcf7ceea42
chore(Scripts/Karazhan): rewrite Nightbane with scheduler + some fixes ( #16687 )
...
* initial
* leftovers
* whitespaces
* remove instance
* bla
* Update boss_nightbane.cpp
* add skeletonscheduler
* woops
* I do need to update it, silly
* fix
* fix with nesting?
* debug
* fix
* step 1
* step 2 of the hackest of fixes
* add leftover
* fix
* add forgotten scheduler validator
2023-07-27 09:04:31 -03:00
Eddy Vega
750e0b4c23
refactor(Scripts/Karazhan): Update Netherspite ( #16756 )
...
* init
* .
* .
* review
* .
* Remove whitespace at the end of the lines
* .
* .
2023-07-27 09:03:19 -03:00
Eddy Vega
d71f5dcfb2
refactor(Scripts/Karazhan): Update Servant Quarters ( #16680 )
...
init
2023-07-18 16:51:16 -03:00
Dan
cc6454b2ef
chore(Scripts/Karazhan): change Moroes to use TaskScheduler instead of events ( #16791 )
...
* initial
* fix
* add garrote line
* change line
* add immunity during stealth
* bump + spacing
2023-07-18 16:50:16 -03:00
Eddy Vega
59886c5657
refactor(Scripts/Karazhan): Update Attumen and Midnight ( #16681 )
...
* init
* .
2023-07-18 13:51:32 -03:00
Dan
89e7fb301a
chore(Scripts/Karazhan): rework Shade of Aran using TaskScheduler and fixes ( #16689 )
2023-07-18 09:56:00 -03:00
Eddy Vega
df8de555a3
refactor(Scripts/Karazhan): Update Maiden of Virtue ( #16683 )
...
* init
* .
2023-07-17 08:22:04 -03:00
Eddy Vega
3a7274709b
refactor(Scripts/Karazhan): Update Moroes ( #16682 )
...
* init
* .
2023-07-17 08:21:13 -03:00
Eddy Vega
3860d273b4
chore(Scripts/Karazhan): The Curator - KilledUnit ( #16770 )
...
init
2023-07-16 19:42:26 -03:00
Eddy Vega
1184b3a693
fix(Scripts/Karazhan): Rewrite Terestian Illhoof ( #16755 )
...
* init
* m
* .
2023-07-15 17:13:38 -03:00
Eddy Vega
601d036295
refactor(Scripts/Karazhan): Update The Curator ( #16754 )
...
* init
* .
* .
2023-07-15 17:13:08 -03:00
Skjalf
ec5eabce25
fix(Scripts/Karazhan): Malchezaar should not cast Enfeeble on phase 3 ( #16587 )
2023-06-18 15:29:19 -03:00
Dan
a13601bbc5
fix(Scripts/Karazhan): Opera Wizard of Oz fight correct start timers for combat as well fixing restart of the event ( #16303 )
2023-06-08 22:40:24 -03:00
天鹿
df77b5f4f7
chore(core): cleanup code p3 ( #16073 )
...
* Update MMapMgr.cpp
* Update UpdateFetcher.cpp
* Update AuctionHouseMgr.cpp
* Update AuctionHouseMgr.h
* Update BattlegroundAV.cpp
* Update ChannelMgr.cpp
* Update ThreatMgr.h
* Update Player.h
* Update PlayerSettings.cpp
* Update ObjectMgr.cpp
* Update Guild.cpp
* Update Guild.h
* Update Map.cpp
* Update World.cpp
* Update boss_nefarian.cpp
* Update boss_prince_malchezaar.cpp
* Update boss_venoxis.cpp
* Update zone_elwynn_forest.cpp
* Update zulfarrak.cpp
* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
UltraNix
e6fb7ff806
fix(Scripts/Karazhan): Fixed locking Shad of Aran entrance door. ( #15450 )
...
Fixes #15434
2023-04-02 15:29:56 -03:00
UltraNix
b21f98d639
fix(Scripts/Karazhan): Chess Event. ( #14736 )
2023-03-15 00:07:49 -03:00
Skjalf
e5c0c7227a
fix(Scripts/Karazhan): Rework Prince Malchezaar ( #14877 )
2023-02-27 01:38:02 -03:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
...
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
2023-02-13 21:39:40 +01:00
Skjalf
3b17866613
fix(Scripts/Karazhan): Rework Attumen & Midnight ( #14756 )
2023-02-13 00:59:40 +01:00
Skjalf
0dbb8c814c
refactor(Core/InstanceScript): refactored load and save methods ( #14977 )
...
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com >
2023-02-12 15:53:48 -03:00
Skjalf
da6e21f740
refactor(Scripts/Karazhan): Move Barnes/Medivh/Arcanagos texts to the DB ( #14949 )
...
Co-authored-by: lee <leelf_00@126.com >
2023-02-11 14:03:32 -03:00
UltraNix
41d270a4cc
fix(Scripts/Karazhan): Fixed Wizard of Oz encounter. ( #14942 )
2023-02-11 08:02:09 -03:00
Skjalf
1ee93986f6
refactor(Scripts/Karazhan): Use std::chrono for Maiden, Servant Quart… ( #14864 )
2023-02-04 15:46:59 -03:00
Skjalf
439c394784
refactor(Scripts/Karazhan): Maiden of Virtue script update ( #14836 )
2023-02-01 05:25:42 -03:00
UltraNix
579a1c0fa4
fix(Scripts/Spells): Nether Portal - Perseverence should not increase… ( #13951 )
2023-01-31 22:54:23 +01:00
Skjalf
b4e3f1310b
feat(Core/Unit): Add KillSelf overload ( #14785 )
...
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-28 17:57:23 -03:00
UltraNix
4b31a4dfc0
fix(Scripts/Karazhan): Barnes should respawn on wipe. ( #13953 )
...
* fix(Scripts/Karazhan): Barnes should respawn on wipe.
Fixes #4437
* Update.
2023-01-06 00:51:08 +01:00
UltraNix
0b4b578b6f
fix(Scripts/Karazhan): Added Opera Event decorations. ( #13952 )
...
Fixes #2339
2022-12-06 16:11:27 -03:00
ZhengPeiRu21
9fd5b39065
fix(Scripts/Karazhan): Mark optional boss as completed when it dies ( #13175 )
2022-12-06 09:26:18 -03:00
Maelthyr
c1c9dc6105
refactor(Core/ScriptedAI): few improvements with threat methods ( #13146 )
...
improve threat scripts
Co-authored-by: Maelthyrr <lynethris@protonmail.ch >
2022-11-12 13:29:28 +01:00
Maelthyr
1f472bddd3
refactor(Core/Combat): Code style and improvement of ThreatMgr ( #12992 )
2022-09-25 15:20:34 -03:00
Maelthyr
d928d8d96a
refactor(Core/Unit): PC&NPC Immunity ( #11986 )
...
* initial
* refactor(Core/Unit): PC & NPC Immunities
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* fix builds error
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* Fix nef combat, and replace SetFlag by SetUnitFlag
* fix combat with jedoga
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
2022-06-18 08:16:45 -04:00
Maelthyr
dfc6adb081
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() ( #11824 )
...
refactor(Chore/Combat): DeleteThreatLists() become ClearAllThreat()
2022-05-23 05:51:52 -03:00
Maelthyr
c5368816fa
Core/Combat: rename getThreatMgr() to GetThreatMgr() ( #11758 )
2022-05-18 05:36:57 -03:00
Maelthyr
5ede1177c5
refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() ( #11778 )
...
* implement ResetAllThreat()
* .
2022-05-17 12:01:25 -03:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
...
* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
Kitzunu
b41967a067
feat(Core/GameObject): Gob flag helpers ( #11287 )
2022-04-05 13:52:58 +02:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
...
* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
Kitzunu
cf65cd6baf
refactor(Core/Misc): sqrt/log/exp() to std::sqrt/log/exp() ( #9792 )
2022-02-09 11:59:30 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
...
* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kitzunu
d1cc65b1c7
refactor(Core/Misc): isEmpty to IsEmpty ( #10011 )
2022-01-13 21:43:15 -05:00