Commit Graph

4763 Commits

Author SHA1 Message Date
Jelle Meeus
8ba34727b9 xt gravity bomb pair 2024-06-09 21:31:06 +02:00
Jelle Meeus
3714e05d60 xt gravity bomb damage 2024-06-09 21:31:06 +02:00
Jelle Meeus
92aa5b37d0 xt tympanic tantrum 2024-06-09 21:31:06 +02:00
Jelle Meeus
ce2af6b5ed ulduar arachnopod damage 2024-06-09 21:31:06 +02:00
Jelle Meeus
81af977786 ulduar energy sap 2024-06-09 21:31:06 +02:00
Jelle Meeus
5673c5bf2e ignis slag pot 2024-06-09 21:31:06 +02:00
Jelle Meeus
7706e352c1 ignis grab initial 2024-06-09 21:31:06 +02:00
Jelle Meeus
736b379985 ignis scorch 2024-06-09 21:31:06 +02:00
Jelle Meeus
7f82dc8415 mimiron laser barrage 2024-06-09 21:31:06 +02:00
Jelle Meeus
d368536db9 mimiron rapid burst 2024-06-09 21:31:06 +02:00
Jelle Meeus
7d1f226300 kologarn stone shout pair 2024-06-09 21:29:02 +02:00
Jelle Meeus
700cffce5c kologarn squeezed lifeless 2024-06-09 21:29:01 +02:00
Jelle Meeus
169aff2b8e kologarn stone grip 2024-06-09 21:29:00 +02:00
Jelle Meeus
e20daa40d7 kologarn ulduar stone grip cast target 2024-06-09 21:28:59 +02:00
Jelle Meeus
b872983258 thorim trash impale 2024-06-09 21:28:58 +02:00
Jelle Meeus
3c57328b32 thorim lightning pillar 2024-06-09 21:28:57 +02:00
Jelle Meeus
786407f710 ic rune of summoning 2024-06-09 19:28:00 +02:00
Jelle Meeus
1ebe62a9d8 ic assembly meltdown 2024-06-09 19:28:00 +02:00
Jelle Meeus
0579966956 ic shield of runes 2024-06-09 19:28:00 +02:00
Jelle Meeus
1e1a6a721e auriaya sentinel blast 2024-06-09 19:28:00 +02:00
Jelle Meeus
a5d1e122c3 algalon supermassive fail 2024-06-09 19:28:00 +02:00
Jelle Meeus
78c2019e5b algalon remove phase 2024-06-09 19:28:00 +02:00
Jelle Meeus
11d9d9fd2c algalon big bang 2024-06-09 19:28:00 +02:00
Jelle Meeus
14ad1b13fc algalon cosmic smash damage 2024-06-09 19:18:19 +02:00
Jelle Meeus
2becfd181e algalon trigger 3 adds 2024-06-09 19:11:53 +02:00
Jelle Meeus
0899e713e8 algalon collapse 2024-06-09 18:20:18 +02:00
Jelle Meeus
e1e50fa8e0 algalon phase punch 2024-06-09 18:18:37 +02:00
Dan
bbb0cb43eb fix(Scripts/Hyjal): some Archimonde fixes (#19031)
* init

* update spellscript

* fix targetting

* Update boss_archimonde.cpp
2024-06-08 16:50:43 +02:00
amed80
eed20b4647 fix(Scripts/Hyjal): Change the spawn and the movement of Doomfire (#19027)
* Doomfire_spirit_speed

* Update boss_archimonde.cpp

* Rename
2024-06-08 13:07:39 +02:00
Benjamin Jackson
bb69f1c3ec fix(Scripts/HyjalSummit): Assign Death Knight Soul Charge. (#19020)
Init.

Alphabetize and correct DK soul charge assign.
2024-06-07 12:32:02 +02:00
daobashun
0abc66e57d fix(DB/Stratholme): add Magistrate Barthilas escape event in Stratholme (#17669)
* 1. Added Magistrate Barthilas escape event
2. Fighting the Magistrate Barthilas at the entrance will close the 2 gates leading to the plaza
3. A fight in the slaughterhouse will close the door to the side of the slaughterhouse and will not open until a fight with baron Rivendare
4. Associate some conversation text to Broad*castTextId
5. Added an action for the player to stand up - turn around - salute when the player approaches Aurius
6. Added combat AI to Aurius to prepare for the event where Aurius helps players kill baron Rivendare

* Error in SQL statements is fixed

* Fixed Magistrate Barthilas not turning into human form when he died. Transfiguration should be used on himself

* Fix a misspelling in a note

* fix error

* Save the status of the escape event to the database

* Remove spaces

* Modify the code formatting

* enum format restore

* Modify the enum

* Delete data/sql/updates/pending_db_world/斯坦索姆 fix.sql

Delete files that were accidentally pushed

* fix "Grand Crusader Dathrohan" Unable to speak when transforming and dying and the worldserver console error

* 1 waypoint  1 plus 1s suspension time.
2 Transmission data plus map number.

* The door to the slaughterhouse is opened when there is a player dying and all players in the party are not in combat

* Remove spaces and add comments

* Change as requested

* Update data/sql/updates/pending_db_world/rev_1699566747105058500.sql

Test if this button can be updated directly

Co-authored-by: KJack <kgithub@kellerg.com>

* Use the full sniffing path

* fix error

* edit

* Moved the escape time to smartscript
Delete the closed door

* Remove spaces

* Fixed where barthilas were not in the slaughterhouse after moving to near the slaughterhouse after the save location was restarted

* Delete unused classes

---------

Co-authored-by: KJack <kgithub@kellerg.com>
2024-06-07 08:11:13 +02:00
Lukas
9c2141aa10 fix(Scripts/HallsofStone): corrected Brann dialogue to match live game (#19019)
* fix(Scripts/Halls of Stone): corrected Brann dialogue to match live game

* fix(Scripts/Halls of Stone): corrected Brann dialogue to match live game
2024-06-06 19:40:24 -03:00
Kitzunu
744067b389 fix(Core/Player): Delete by group (#19015)
* fix(Core/Player): Delete by group

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19014

Co-Authored-By: trickerer <onlysuffering@gmail.com>

* Update Player.cpp

* fix build

---------

Co-authored-by: trickerer <onlysuffering@gmail.com>
2024-06-06 20:58:43 +02:00
Jelle Meeus
a1ddf6d520 fix(Script/Item): Fetch Ball (#18906)
* refactor use enum for spellIds

* add sql

* update sql

* enclose Comment with backticks `

* Closes https://github.com/azerothcore/azerothcore-wotlk/issues/565
2024-06-06 14:28:01 +02:00
Andrew
79ec83d03e fix(Scripts/Hyjal): Fix Azgalor Doom targetting tanks since its an AoE spell (#19012)
* fix(Scripts/Hyjal): Fix Azgalor Doom targetting tanks since its an AoE spell

* Update boss_azgalor.cpp
2024-06-06 00:12:19 +02:00
Anton Popovichenko
c77f9b0fa3 fix(Core/Networking): Fix crash in Proxy Protocol when removing closed sockets. (#19011) 2024-06-05 06:58:50 -03:00
Benjamin Jackson
4909a31328 fix(Core/Battleground): Adjust Eye of the Storm tick rate. (#19007) 2024-06-04 20:19:43 +02:00
sudlud
3913618f87 fix(Core/PlayerQuest): make timed quests failable (#18940) 2024-06-04 18:30:10 +02:00
Andrew
218dce417e chore(Scripts/Hyjal): Clean up unsafe calls and code style (#19004)
* chore(Scripts/Hyjal): Clean up unsafe calls and code style

* another one
2024-06-03 20:33:07 -03:00
Andrew
8ee980e4ba fix(Scripts/Hyjal): Anetheron cast Carrion Swarm on non player targets (#19005) 2024-06-03 20:25:58 -03:00
Dan
8256d3cb55 fix(Scripts/Hyjal): archimonde enrage after 10 minutes (#19003)
init
2024-06-03 14:10:44 -03:00
Jelle Meeus
a6425c3630 fix(Core/PetHandler): when dismissing a charmed unit owned by another unit; stop the charm instead of despawning (#18989)
2cdea49d81
2024-06-03 00:42:06 -03:00
Andrew
70fc43ff8d fix(Script/Hyjal): Fix encounter states not reseting if bosses are de… (#19000)
* fix(Script/Hyjal): Fix encounter states not reseting if bosses are despawned while in combat

* Update instance_hyjal.cpp
2024-06-03 00:31:31 -03:00
Dan
ba8a152479 fix(Scripts/Hyjal): correctly despawn summoned creatures on Jaina/Thrall death (#18997)
* init

* change logic

despawning of bosses is not really done the normal way, but it's forced with a set amount of guids. So we simply need to register the summons as guids as well

* small fixes

* Delete creature_scripts.sql

* Update boss_azgalor.cpp
2024-06-02 17:07:42 +02:00
sudlud
1663045da6 fix(Core/Mail): calculate unReadMails and m_nextMailDelivereTime usin… (#18996)
* fix(Core/Mail): calculate unReadMails and m_nextMailDelivereTime using mail cache

- these values were grepped directly from DB before
-> this change was introduced with azerothcore/azerothcore-wotlk#3420

- the whole mailing system relies on the mails beeing cached in the core
-> these get stored in DB regularly or on specific events

- so apparently the DB is not always in sync with the current mail cache state of the core
-> so grepping data directly from DB is not a good idea at this point

* Update PlayerUpdates.cpp
2024-06-02 09:29:54 -03:00
sudlud
8e9e134924 fix(Scripts/Hyjal): fix some build warnings for unused parameters (#18986) 2024-06-01 12:25:53 +02:00
Dan
0f5992045c fix(Scripts/Hyjal): increase ranges on doomfire to make movement less inclined to stick close to the boss (#18976)
initial
2024-05-29 23:57:56 +02:00
Dan
9d672f8b62 fix(Scripts/Hyjal): remove summoned mobs on boss evade and reset waves (#18975)
init
2024-05-29 23:57:34 +02:00
Jelle Meeus
0793a979bb fix(Unit/ProcessTerrainStatusUpdate): prevent removal swimming auras if swimming (#18902)
* do not remove swimming auras if we are swimming

* refactor to isSwimming()

* Update src/server/game/Entities/Unit/Unit.cpp

Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>

---------

Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
2024-05-29 20:17:25 +02:00
Emmanuel Ferdman
4884e33f07 fix(LICENSE): update license file paths (#18972)
Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com>
2024-05-29 20:10:39 +02:00