+ tangent equation to find correct angle and distance when moving
+ implemented proper backward
* Improved performance + random angle margin
* chore: add tollerance calculation in instance
* improved LOS checks with movements
* implemented collisions using raycast (imported by TC)
+ improved collision detection for CanReachPositionAndGetCoords
+ improved collision check
+ set correct flags for the backward movement
+ first implementation of slope angle (to improve)
Co-authored-by: Yehonal <yehonal.azeroth@gmail.com>
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>