/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ /// \addtogroup world /// @{ /// \file #ifndef __WEATHERMGR_H #define __WEATHERMGR_H #include "Define.h" class Weather; class Player; namespace WeatherMgr { void LoadWeatherData(); Weather* FindWeather(uint32 id); Weather* AddWeather(uint32 zone_id); void RemoveWeather(uint32 zone_id); void SendFineWeatherUpdateToPlayer(Player* player); void Update(uint32 diff); } #endif