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azerothcore-wotlk/src/server/game/Maps/ZoneScript.h

47 lines
1.6 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef ZONE_SCRIPT_H_
#define ZONE_SCRIPT_H_
#include "Common.h"
#include "Creature.h"
class GameObject;
class ZoneScript
{
public:
ZoneScript() {}
virtual ~ZoneScript() {}
virtual uint32 GetCreatureEntry(ObjectGuid::LowType /*guidlow*/, CreatureData const* data) { return data->id; }
virtual uint32 GetGameObjectEntry(ObjectGuid::LowType /*guidlow*/, uint32 entry) { return entry; }
virtual void OnCreatureCreate(Creature*) { }
virtual void OnCreatureRemove(Creature*) { }
virtual void OnGameObjectCreate(GameObject*) { }
virtual void OnGameObjectRemove(GameObject*) { }
virtual void OnUnitDeath(Unit*) { }
//All-purpose data storage 64 bit
virtual ObjectGuid GetGuidData(uint32 /*DataId*/) const { return ObjectGuid::Empty; }
virtual void SetGuidData(uint32 /*DataId*/, ObjectGuid /*Value*/) {}
virtual uint64 GetData64(uint32 /*DataId*/) const { return 0; }
virtual void SetData64(uint32 /*DataId*/, uint64 /*Value*/) {}
//All-purpose data storage 32 bit
virtual uint32 GetData(uint32 /*DataId*/) const { return 0; }
virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {}
virtual void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/) {}
};
#endif