191 lines
4.8 KiB
C++
191 lines
4.8 KiB
C++
/*
|
|
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU Affero General Public License as published by the
|
|
* Free Software Foundation; either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "MapUpdater.h"
|
|
#include "DatabaseEnv.h"
|
|
#include "LFGMgr.h"
|
|
#include "Log.h"
|
|
#include "Map.h"
|
|
#include "MapMgr.h"
|
|
#include "Metric.h"
|
|
|
|
class UpdateRequest
|
|
{
|
|
public:
|
|
UpdateRequest() = default;
|
|
virtual ~UpdateRequest() = default;
|
|
|
|
virtual void call() = 0;
|
|
};
|
|
|
|
class MapUpdateRequest : public UpdateRequest
|
|
{
|
|
public:
|
|
MapUpdateRequest(Map& m, MapUpdater& u, uint32 d, uint32 sd)
|
|
: m_map(m), m_updater(u), m_diff(d), s_diff(sd)
|
|
{
|
|
}
|
|
|
|
void call() override
|
|
{
|
|
METRIC_TIMER("map_update_time_diff", METRIC_TAG("map_id", std::to_string(m_map.GetId())));
|
|
m_map.Update(m_diff, s_diff);
|
|
m_updater.update_finished();
|
|
}
|
|
|
|
private:
|
|
Map& m_map;
|
|
MapUpdater& m_updater;
|
|
uint32 m_diff;
|
|
uint32 s_diff;
|
|
};
|
|
|
|
class MapPreloadRequest : public UpdateRequest
|
|
{
|
|
public:
|
|
MapPreloadRequest(uint32 mapId, MapUpdater& updater)
|
|
: _mapId(mapId), _updater(updater)
|
|
{
|
|
}
|
|
|
|
void call() override
|
|
{
|
|
Map* map = sMapMgr->CreateBaseMap(_mapId);
|
|
LOG_INFO("server.loading", ">> Loading All Grids For Map {} ({})", map->GetId(), map->GetMapName());
|
|
map->LoadAllGrids();
|
|
_updater.update_finished();
|
|
}
|
|
|
|
private:
|
|
uint32 _mapId;
|
|
MapUpdater& _updater;
|
|
};
|
|
|
|
class LFGUpdateRequest : public UpdateRequest
|
|
{
|
|
public:
|
|
LFGUpdateRequest(MapUpdater& u, uint32 d) : m_updater(u), m_diff(d) {}
|
|
|
|
void call() override
|
|
{
|
|
sLFGMgr->Update(m_diff, 1);
|
|
m_updater.update_finished();
|
|
}
|
|
private:
|
|
MapUpdater& m_updater;
|
|
uint32 m_diff;
|
|
};
|
|
|
|
MapUpdater::MapUpdater() : pending_requests(0), _cancelationToken(false)
|
|
{
|
|
}
|
|
|
|
void MapUpdater::activate(std::size_t num_threads)
|
|
{
|
|
_workerThreads.reserve(num_threads);
|
|
for (std::size_t i = 0; i < num_threads; ++i)
|
|
{
|
|
_workerThreads.push_back(std::thread(&MapUpdater::WorkerThread, this));
|
|
}
|
|
}
|
|
|
|
void MapUpdater::deactivate()
|
|
{
|
|
_cancelationToken = true;
|
|
|
|
wait(); // This is where we wait for tasks to complete
|
|
|
|
_queue.Cancel(); // Cancel the queue to prevent further task processing
|
|
|
|
// Join all worker threads
|
|
for (auto& thread : _workerThreads)
|
|
{
|
|
if (thread.joinable())
|
|
{
|
|
thread.join();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MapUpdater::wait()
|
|
{
|
|
std::unique_lock<std::mutex> guard(_lock); // Guard lock for safe waiting
|
|
|
|
// Wait until there are no pending requests
|
|
_condition.wait(guard, [this] {
|
|
return pending_requests.load(std::memory_order_acquire) == 0;
|
|
});
|
|
}
|
|
|
|
void MapUpdater::schedule_task(UpdateRequest* request)
|
|
{
|
|
// Atomic increment for pending_requests
|
|
pending_requests.fetch_add(1, std::memory_order_release);
|
|
_queue.Push(request);
|
|
}
|
|
|
|
void MapUpdater::schedule_update(Map& map, uint32 diff, uint32 s_diff)
|
|
{
|
|
schedule_task(new MapUpdateRequest(map, *this, diff, s_diff));
|
|
}
|
|
|
|
void MapUpdater::schedule_map_preload(uint32 mapid)
|
|
{
|
|
schedule_task(new MapPreloadRequest(mapid, *this));
|
|
}
|
|
|
|
void MapUpdater::schedule_lfg_update(uint32 diff)
|
|
{
|
|
schedule_task(new LFGUpdateRequest(*this, diff));
|
|
}
|
|
|
|
bool MapUpdater::activated()
|
|
{
|
|
return !_workerThreads.empty();
|
|
}
|
|
|
|
void MapUpdater::update_finished()
|
|
{
|
|
// Atomic decrement for pending_requests
|
|
if (pending_requests.fetch_sub(1, std::memory_order_acquire) == 1)
|
|
{
|
|
// Only notify when pending_requests becomes 0 (i.e., all tasks are finished)
|
|
std::lock_guard<std::mutex> lock(_lock); // Lock only for condition variable notification
|
|
_condition.notify_all(); // Notify waiting threads that all requests are complete
|
|
}
|
|
}
|
|
|
|
void MapUpdater::WorkerThread()
|
|
{
|
|
LoginDatabase.WarnAboutSyncQueries(true);
|
|
CharacterDatabase.WarnAboutSyncQueries(true);
|
|
WorldDatabase.WarnAboutSyncQueries(true);
|
|
|
|
while (!_cancelationToken)
|
|
{
|
|
UpdateRequest* request = nullptr;
|
|
|
|
_queue.WaitAndPop(request); // Wait for and pop a request from the queue
|
|
|
|
if (!_cancelationToken && request)
|
|
{
|
|
request->call(); // Execute the request
|
|
delete request; // Clean up after processing
|
|
}
|
|
}
|
|
}
|