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8f16de2084404ff1a11e563c5e8349223c4379a1
azerothcore-wotlk
/
src
/
server
/
game
/
Entities
/
Unit
History
Andrew
8f16de2084
feat(Core/Unit): Implement SetEmoteState() and ClearEmoteState() helpers (
#21279
)
2025-01-27 06:35:12 -03:00
..
CharmInfo.cpp
feat(Core/Player): implement Spell Queue (
#20797
)
2024-12-12 11:59:52 +01:00
CharmInfo.h
feat(Core/Player): implement Spell Queue (
#20797
)
2024-12-12 11:59:52 +01:00
enuminfo_Unit.cpp
refactor(src/common): remove unused imports (
#19506
)
2024-07-30 20:06:46 -03:00
StatSystem.cpp
fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK, creature disarm damage (
#20015
)
2024-09-25 16:53:39 +02:00
Unit.cpp
feat(Core/Creatures): implement a sparring system (
#19824
)
2025-01-26 09:40:37 +01:00
Unit.h
feat(Core/Unit): Implement SetEmoteState() and ClearEmoteState() helpers (
#21279
)
2025-01-27 06:35:12 -03:00
UnitDefines.h
refactor(Core/Unit): Add naming for all ShapeshiftFlags (
#20989
)
2024-12-22 08:56:54 +01:00
UnitUtils.h
refactor(Core/Entities): Cleanup Unit header file (
#19622
)
2024-08-15 05:12:44 -03:00