* fix(Scripts/TempestKeep): force attackstop for all player during the last phase and cleanup the script of Kael'Thas
* few new fixes
* fix codestyle
* fix codestyle and remove misc stuff
*remove the useless DisableSpline
*remove also a misc change use only during the dev
* pass the health to DamageTaken instead UpdateIA
* avoid to iterate over the threatlist and use RemoveAllAttackers() instead
* Revert "avoid to iterate over the threatlist and use RemoveAllAttackers() instead"
This reverts commit 0623c00751.
* Revert "pass the health to DamageTaken instead UpdateIA"
This reverts commit 7f8609af60.
* revert recents commits
* avoid potential conflicts with others enums
* fix build