* fix(DB/Gameobject): Sniffed Values for 'Subway Bench' - they were also all using the same ID before but actually each spawn uses a different ID * reset spawnMask from 3 to 1
* fix(DB/Gameobject): Sniffed Values for 'Subway Bench' - they were also all using the same ID before but actually each spawn uses a different ID * reset spawnMask from 3 to 1