feat: add Player:GetAchievementCriteriaProgress() (#78)
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@@ -612,6 +612,7 @@ ElunaRegister<Player> PlayerMethods[] =
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// {"HasPendingBind", &LuaPlayer::HasPendingBind}, // :HasPendingBind() - UNDOCUMENTED - Returns true if the player has a pending instance bind
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#if (!defined(TBC) && !defined(CLASSIC))
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{ "HasAchieved", &LuaPlayer::HasAchieved },
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{ "GetAchievementCriteriaProgress", &LuaPlayer::GetAchievementCriteriaProgress },
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#if defined(TRINITY) || defined(AZEROTHCORE)
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{ "SetAchievement", &LuaPlayer::SetAchievement },
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#endif
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