Eluna fix folder path and add config option possibility for script folder path (default 'lua_scripts')
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@@ -68,12 +68,14 @@ typedef std::set<std::string> ScriptPaths;
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#ifdef MANGOS
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#undef sWorld
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#undef sMapMgr
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#undef sConfigMgr
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#undef sGuildMgr
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#undef sObjectMgr
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#undef sAccountMgr
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#undef sObjectAccessor
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#define sWorld (&MaNGOS::Singleton<World>::Instance())
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#define sMapMgr (&MapManager::Instance())
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#define SConfigMgr (&MaNGOS::Singleton<Config>::Instance())
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#define sGuildMgr (&MaNGOS::Singleton<GuildMgr>::Instance())
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#define sObjectMgr (&MaNGOS::Singleton<ObjectMgr>::Instance())
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#define sAccountMgr (&MaNGOS::Singleton<AccountMgr>::Instance())
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