diff --git a/PlayerMethods.h b/PlayerMethods.h index d7504cd..dd8a997 100644 --- a/PlayerMethods.h +++ b/PlayerMethods.h @@ -3240,7 +3240,7 @@ namespace LuaPlayer { if (SkillLineEntry const* entry = sSkillLineStore.LookupEntry(i)) { - if (entry->categoryId == 10 || entry->categoryId == 12) + if (entry->categoryId == SKILL_CATEGORY_LANGUAGES || entry->categoryId == SKILL_CATEGORY_GENERIC) continue; if (player->HasSkill(entry->id))