Chore: Remove unused #if statement (TrinityCore, Mangos, AzerothCore, TBC, Classic, Mists, Cata) (#217)
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@@ -76,8 +76,6 @@ void Eluna::GetDialogStatus(const Player* pPlayer, const GameObject* pGameObject
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CallAllFunctions(GameObjectEventBindings, key);
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}
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#ifndef CLASSIC
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#ifndef TBC
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void Eluna::OnDestroyed(GameObject* pGameObject, WorldObject* attacker)
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{
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START_HOOK(GAMEOBJECT_EVENT_ON_DESTROYED, pGameObject->GetEntry());
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@@ -93,8 +91,6 @@ void Eluna::OnDamaged(GameObject* pGameObject, WorldObject* attacker)
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Push(attacker);
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CallAllFunctions(GameObjectEventBindings, key);
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}
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#endif
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#endif
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void Eluna::OnLootStateChanged(GameObject* pGameObject, uint32 state)
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{
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