diff --git a/ElunaCreatureAI.h b/ElunaCreatureAI.h index 877c936..3778afd 100644 --- a/ElunaCreatureAI.h +++ b/ElunaCreatureAI.h @@ -90,16 +90,20 @@ struct ElunaCreatureAI : ScriptedAI #endif // Called at any Damage from any attacker (before damage apply) -#if AZEROTHCORE +#if defined AZEROTHCORE void DamageTaken(Unit* attacker, uint32& damage, DamageEffectType damagetype, SpellSchoolMask damageSchoolMask) override +#elif defined TRINITY + void DamageTaken(Unit* attacker, uint32& damage, DamageEffectType damageType, SpellInfo const* spellInfo) override #else void DamageTaken(Unit* attacker, uint32& damage) override #endif { if (!sEluna->DamageTaken(me, attacker, damage)) { -#if AZEROTHCORE +#if defined AZEROTHCORE ScriptedAI::DamageTaken(attacker, damage, damagetype, damageSchoolMask); +#elif defined TRINITY + ScriptedAI::DamageTaken(attacker, damage, damageType, spellInfo); #else ScriptedAI::DamageTaken(attacker, damage); #endif