diff --git a/UnitMethods.h b/UnitMethods.h index fe39e4c..f5c1da0 100644 --- a/UnitMethods.h +++ b/UnitMethods.h @@ -1741,8 +1741,6 @@ namespace LuaUnit unit->DealDamage(target, damage, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, durabilityloss); #ifdef TRINITY unit->SendAttackStateUpdate(HITINFO_AFFECTS_VICTIM, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_HIT, 0); -#elif (defined(MANGOS) && defined(TBC)) - unit->SendAttackStateUpdate(HITINFO_NORMALSWING2, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_NORMAL, 0); #else unit->SendAttackStateUpdate(HITINFO_NORMALSWING2, target, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_NORMAL, 0); #endif @@ -1779,8 +1777,6 @@ namespace LuaUnit unit->DealDamage(target, damage, NULL, DIRECT_DAMAGE, schoolmask, NULL, false); #ifdef TRINITY unit->SendAttackStateUpdate(HITINFO_AFFECTS_VICTIM, target, 1, schoolmask, damage, absorb, resist, VICTIMSTATE_HIT, 0); -#elif (defined(MANGOS) && defined(TBC)) - unit->SendAttackStateUpdate(HITINFO_NORMALSWING2, target, 1, schoolmask, damage, absorb, resist, VICTIMSTATE_NORMAL, 0); #else unit->SendAttackStateUpdate(HITINFO_NORMALSWING2, target, schoolmask, damage, absorb, resist, VICTIMSTATE_NORMAL, 0); #endif