Add StackTracePlus, Rewrite not to recreate eluna on reload
This commit is contained in:
@@ -548,8 +548,8 @@ namespace LuaWorldObject
|
||||
* @param float y
|
||||
* @param float z
|
||||
* @param float o
|
||||
* @param TempSummonType spawnType : defines how and when the creature despawns
|
||||
* @param uint32 despawnTimer : despawn time in seconds
|
||||
* @param [TempSummonType] spawnType = 8 : defines how and when the creature despawns
|
||||
* @param uint32 despawnTimer = 0 : despawn time in seconds
|
||||
* @return [Creature] spawnedCreature
|
||||
*/
|
||||
int SpawnCreature(Eluna* /*E*/, lua_State* L, WorldObject* obj)
|
||||
|
||||
Reference in New Issue
Block a user