feat(GameObject): GetSpawnId method (#304)
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@@ -941,7 +941,7 @@ ElunaRegister<GameObject> GameObjectMethods[] =
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{ "GetLootState", &LuaGameObject::GetLootState },
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{ "GetLootRecipient", &LuaGameObject::GetLootRecipient },
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{ "GetLootRecipientGroup", &LuaGameObject::GetLootRecipientGroup },
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{ "GetDBTableGUIDLow", &LuaGameObject::GetDBTableGUIDLow },
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{ "GetSpawnId", &LuaGameObject::GetSpawnId },
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// Setters
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{ "SetGoState", &LuaGameObject::SetGoState },
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