fix(build): EnterCombat -> JustEngagedWith (#97)

This commit is contained in:
Kitzunu
2023-02-13 21:40:04 +01:00
committed by GitHub

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@@ -71,7 +71,7 @@ struct ElunaCreatureAI : ScriptedAI
}
}
#ifdef TRINITY
#if defined TRINITY || AZEROTHCORE
// Called for reaction when initially engaged - this will always happen _after_ JustEnteredCombat
// Called at creature aggro either by MoveInLOS or Attack Start
void JustEngagedWith(Unit* target) override