Fix few doc types

This commit is contained in:
Rochet2
2015-05-11 15:58:37 +03:00
parent f3cd70c401
commit 5c68b7301a
8 changed files with 19 additions and 19 deletions

View File

@@ -540,7 +540,7 @@ namespace LuaUnit
/**
* Returns true if the [Unit] has the given unit state.
*
* @param uint32 state : an unit state
* @param [UnitState] state : an unit state
* @return bool hasState
*/
int HasUnitState(Eluna* /*E*/, lua_State* L, Unit* unit)
@@ -996,7 +996,7 @@ namespace LuaUnit
/**
* Returns the [Unit]'s race ID.
*
* @return uint8 race
* @return [Races] race
*/
int GetRace(Eluna* /*E*/, lua_State* L, Unit* unit)
{
@@ -1007,7 +1007,7 @@ namespace LuaUnit
/**
* Returns the [Unit]'s class ID.
*
* @return uint8 class
* @return [Classes] class
*/
int GetClass(Eluna* /*E*/, lua_State* L, Unit* unit)
{
@@ -2282,7 +2282,7 @@ namespace LuaUnit
/**
* Adds the given unit state for the [Unit].
*
* @param uint32 state
* @param [UnitState] state
*/
int AddUnitState(Eluna* /*E*/, lua_State* L, Unit* unit)
{
@@ -2299,7 +2299,7 @@ namespace LuaUnit
/**
* Removes the given unit state from the [Unit].
*
* @param uint32 state
* @param [UnitState] state
*/
int ClearUnitState(Eluna* /*E*/, lua_State* L, Unit* unit)
{