diff --git a/src/LuaEngine/ElunaCreatureAI.h b/src/LuaEngine/ElunaCreatureAI.h index eaa1b2a..b03cbae 100644 --- a/src/LuaEngine/ElunaCreatureAI.h +++ b/src/LuaEngine/ElunaCreatureAI.h @@ -71,7 +71,7 @@ struct ElunaCreatureAI : ScriptedAI } } -#ifdef TRINITY +#if defined TRINITY || AZEROTHCORE // Called for reaction when initially engaged - this will always happen _after_ JustEnteredCombat // Called at creature aggro either by MoveInLOS or Attack Start void JustEngagedWith(Unit* target) override