Remove AttackedBy hook. Use CREATURE_EVENT_ON_DAMAGE_TAKEN instead - for more read 1660bb7d27 (TC removed it)

This commit is contained in:
Rochet2
2017-06-17 00:32:15 +03:00
parent 9939cb3834
commit 73fdcfe83f
4 changed files with 1 additions and 18 deletions

View File

@@ -208,15 +208,6 @@ bool Eluna::EnterEvadeMode(Creature* me)
return CallAllFunctionsBool(CreatureEventBindings, CreatureUniqueBindings, entry_key, unique_key);
}
// Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc)
bool Eluna::AttackedBy(Creature* me, Unit* attacker)
{
START_HOOK_WITH_RETVAL(CREATURE_EVENT_ON_ATTACKED_AT, me, false);
Push(me);
Push(attacker);
return CallAllFunctionsBool(CreatureEventBindings, CreatureUniqueBindings, entry_key, unique_key);
}
// Called when creature is spawned or respawned (for reseting variables)
bool Eluna::JustRespawned(Creature* me)
{