Added new hook for post reload
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@@ -194,6 +194,7 @@ public:
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void OnQuestAbandon(Player* pPlayer, uint32 questId);
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InventoryResult OnCanUseItem(const Player* pPlayer, uint32 itemEntry);
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void OnLuaStateClose();
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void OnLuaStateOpen();
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bool OnAddonMessage(Player* sender, uint32 type, std::string& msg, Player* receiver, Guild* guild, Group* group, Channel* channel);
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/* Item */
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