use auctionHouseEntry for all auctions hooks add buyout, etime to AUCTION_EVENT_ON_ADD

Signed-off-by: Salja <salja8840@gmail.com>
This commit is contained in:
Salja
2015-01-25 23:22:45 +01:00
parent 734f720aca
commit 81b049cdcd
4 changed files with 21 additions and 19 deletions

View File

@@ -442,10 +442,10 @@ public:
void OnChange(Weather* weather, uint32 zone, WeatherState state, float grade);
/* Auction House */
void OnAdd(AuctionHouseObject* auctionHouse, Player* pPlayer, Item* pItem);
void OnRemove(AuctionHouseObject* auctionHouse, Player* pPlayer, Item* pItem);
void OnSuccessful(AuctionHouseObject* auctionHouse);
void OnExpire(AuctionHouseObject* auctionHouse);
void OnAdd(AuctionHouseEntry const* auctionHouseEntry, Player* pPlayer, Item* pItem, uint32 buyout, uint32 etime);
void OnRemove(AuctionHouseEntry const* auctionHouseEntry, Player* pPlayer, Item* pItem);
void OnSuccessful(AuctionHouseEntry const* auctionHouseEntry);
void OnExpire(AuctionHouseEntry const* auctionHouseEntry);
/* Guild */
void OnAddMember(Guild* guild, Player* player, uint32 plRank);