Fix TC build
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@@ -157,7 +157,7 @@ namespace LuaGameObject
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int GetDBTableGUIDLow(Eluna* /*E*/, lua_State* L, GameObject* go)
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{
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#ifdef TRINITY
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Eluna::Push(L, go->GetDBTableGUIDLow());
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Eluna::Push(L, go->GetSpawnId());
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#else
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// on mangos based this is same as lowguid
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Eluna::Push(L, go->GetGUIDLow());
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