AZEROTHCORE compatibility (#271)
* Done Compatible AZEROTHCORE. * Fix TC build * Try fix whitespace (trailing and tabs2spaces) * Remove undefs and TC_LOG defines * Revert indentation change * Indentation and style change * Add more possible SQL types to query * change bg hooks OnBGEnd parameter type.
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@@ -76,10 +76,10 @@ namespace LuaSpell
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*/
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int GetDuration(lua_State* L, Spell* spell)
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{
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#ifndef TRINITY
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Eluna::Push(L, GetSpellDuration(spell->m_spellInfo));
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, spell->GetSpellInfo()->GetDuration());
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#else
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Eluna::Push(L, GetSpellDuration(spell->m_spellInfo));
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#endif
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return 1;
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}
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@@ -93,16 +93,16 @@ namespace LuaSpell
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*/
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int GetTargetDest(lua_State* L, Spell* spell)
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{
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#ifndef TRINITY
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if (!(spell->m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION))
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return 3;
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float x, y, z;
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spell->m_targets.getDestination(x, y, z);
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#else
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#if defined TRINITY || AZEROTHCORE
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if (!spell->m_targets.HasDst())
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return 3;
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float x, y, z;
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spell->m_targets.GetDstPos()->GetPosition(x, y, z);
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#else
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if (!(spell->m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION))
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return 3;
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float x, y, z;
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spell->m_targets.getDestination(x, y, z);
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#endif
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Eluna::Push(L, x);
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Eluna::Push(L, y);
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@@ -124,16 +124,7 @@ namespace LuaSpell
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*/
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int GetTarget(lua_State* L, Spell* spell)
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{
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#ifndef TRINITY
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if (GameObject* target = spell->m_targets.getGOTarget())
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Eluna::Push(L, target);
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else if (Item* target = spell->m_targets.getItemTarget())
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Eluna::Push(L, target);
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else if (Corpse* target = spell->GetCaster()->GetMap()->GetCorpse(spell->m_targets.getCorpseTargetGuid()))
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Eluna::Push(L, target);
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else if (Unit* target = spell->m_targets.getUnitTarget())
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Eluna::Push(L, target);
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#else
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#if defined TRINITY || AZEROTHCORE
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if (GameObject* target = spell->m_targets.GetGOTarget())
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Eluna::Push(L, target);
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else if (Item* target = spell->m_targets.GetItemTarget())
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@@ -144,6 +135,15 @@ namespace LuaSpell
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Eluna::Push(L, target);
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else if (WorldObject* target = spell->m_targets.GetObjectTarget())
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Eluna::Push(L, target);
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#else
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if (GameObject* target = spell->m_targets.getGOTarget())
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Eluna::Push(L, target);
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else if (Item* target = spell->m_targets.getItemTarget())
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Eluna::Push(L, target);
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else if (Corpse* target = spell->GetCaster()->GetMap()->GetCorpse(spell->m_targets.getCorpseTargetGuid()))
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Eluna::Push(L, target);
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else if (Unit* target = spell->m_targets.getUnitTarget())
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Eluna::Push(L, target);
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#endif
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return 1;
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}
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