From 9be4ef5485675affbf2dc23f3bd4ab905e0a7977 Mon Sep 17 00:00:00 2001 From: Aldori Date: Thu, 4 Sep 2025 05:47:12 -0400 Subject: [PATCH] fix(GlobalMethods): Missing player events (#307) Co-authored-by: iThorgrim <125808072+iThorgrim@users.noreply.github.com> --- src/LuaEngine/methods/GlobalMethods.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/LuaEngine/methods/GlobalMethods.h b/src/LuaEngine/methods/GlobalMethods.h index b9491a5..1d8f64c 100644 --- a/src/LuaEngine/methods/GlobalMethods.h +++ b/src/LuaEngine/methods/GlobalMethods.h @@ -775,6 +775,10 @@ namespace LuaGlobalFunctions * PLAYER_EVENT_ON_BG_DESERTION = 57, // (event, player, type) * PLAYER_EVENT_ON_PET_KILL = 58, // (event, player, killer) * PLAYER_EVENT_ON_CAN_RESURRECT = 59, // (event, player) + * PLAYER_EVENT_ON_CAN_UPDATE_SKILL = 60, // (event, player, skill_id) -- Can return true or false + * PLAYER_EVENT_ON_BEFORE_UPDATE_SKILL = 61, // (event, player, skill_id, value, max, step) -- Can return new amount + * PLAYER_EVENT_ON_UPDATE_SKILL = 62, // (event, player, skill_id, value, max, step, new_value) + * PLAYER_EVENT_ON_QUEST_ACCEPT = 63, // (event, player, quest) * }; * *